
I'm laughing so damn hard right now.
#121
Posted 14 May 2006 - 08:55 PM
#122
Posted 14 May 2006 - 09:04 PM
#123
Posted 14 May 2006 - 09:08 PM
Either that, or Pegasus Wings that any character could pick up to give them the ability to fly for a limited period of time.
The other major items in Kid Icarus are also in Zelda; Light Arrows and Mirror Shield. I can't think of many other items, except the hammers, which obviously are already in Smash Bros. in a rather well known form.
Obviously I would like to see the de-robeinat- I'll stop there.
Edited by Fyxe, 14 May 2006 - 09:10 PM.
#124
Posted 14 May 2006 - 09:41 PM
#125
Posted 14 May 2006 - 09:49 PM
#126
Posted 14 May 2006 - 09:51 PM
#127
Posted 14 May 2006 - 10:14 PM
#128
Posted 14 May 2006 - 11:15 PM
toast, Fyxe, seriously, that's bordering on Spam already. Before people start pointing out how people are lavishly praising Samus' bodysuit, I have seen nothing here beyond a casual "Hey, that's hot" comment. If there were people talking about how much they hoped for DOA-esque jiggles and real time clothing damage, then yes, it'd be the same, but as it stands, it doesn't.
Agreed. As if the fact that he's a minor isn't bad enough, HE'S A FREAKIN' ANGEL. You don't lust for the body of an angel, woman! JUST DON'T GO THERE!!




Edited by Chaltab, 14 May 2006 - 11:15 PM.
#129
Posted 15 May 2006 - 01:05 AM
Actually, I would love it if they changed Pichu to the Pichu Bros. That we we could have an Ice Climbers clone and Pikachu clone all in one!
Speaking of which, Ice Climbers and Mr. Game & Watch need to stay. Seriously.
Ganondorf better get some original moves. Captain Falcon's moveset was awful enough, we don't need another one.
ANYWAY. Am I the only person on the internet to notice the Super Sayian moves Mario, Link, and Samus show? It probably has something to do with the blue SSB floating symbol that Mario grabs. It gives you a SUPER MOVE OF DOOM.
More post-Kanto Pokemon are needed, gosh darn it. Deoxys would be awesome. It's B move would probably just be an energy projection of some sort. B^ would change to Attack Deoxys. B> would change to Speed Deoxys. Bv would change to Defense Deoxys. It's so brilliant, they better go with it. Plus, Wobbuffet. Now.
I'm liking the Nintendog. It's a better idea than what my little sister had, sending your Nintendog into SSBB and then using it as an original character. x.x Although I wouldn't mind that with Animal Crossing: Wild World at all. It'd be a cool bonus for DS-owners.
#130
Posted 15 May 2006 - 05:29 AM
Pichu needs to stay. He's a suicidal Pikachu baby. How can you not love him?!
Actually, I would love it if they changed Pichu to the Pichu Bros. That we we could have an Ice Climbers clone and Pikachu clone all in one!
Pichu served no purpose other than sitting there looking cute and taking up space on the character select.
Doubling up the cloneness in one character is the opposite of what we want to do, which is eliminate clones altogether. Pichu Brothers fine, but only if they're totally 100% different from Pikachu and Ice Climbers.
... Not to mention the fact that it's nothing but retarded, weeaboo fangirl squeeling. It's the same kind of nonsense that helps ruin many other games and anime for other people. Keep your imaginary, sad fantasies to yourselves. One or two little jokes about it was enough, now go take a cold shower.Agreed. As if the fact that he's a minor isn't bad enough, HE'S A FREAKIN' ANGEL. You don't lust for the body of an angel, woman! JUST DON'T GO THERE!!
Edited by Flint, 15 May 2006 - 05:30 AM.
#131
Posted 15 May 2006 - 05:45 AM
NTSC is 60 Hz because of their electricity system.And PAL 60Hz mode?
#132
Posted 15 May 2006 - 07:14 AM
toast, Fyxe, seriously, that's bordering on Spam already. Before people start pointing out how people are lavishly praising Samus' bodysuit, I have seen nothing here beyond a casual "Hey, that's hot" comment. If there were people talking about how much they hoped for DOA-esque jiggles and real time clothing damage, then yes, it'd be the same, but as it stands, it doesn't.
Just cos other people ain't doing it I don't see why it's 'spam'. I have not yet posted one message that was solely there to praise Pit, except possibly the first one. All I'm doing is adding the occasional comment that aren't meant to be taken too seriously.
And talking of taking things too seriously...
... Not to mention the fact that it's nothing but retarded, weeaboo fangirl squeeling. It's the same kind of nonsense that helps ruin many other games and anime for other people. Keep your imaginary, sad fantasies to yourselves. One or two little jokes about it was enough, now go take a cold shower.
Oh come ON. A few lighthearted comments about how a character is cute and suddenly a game or anime is ruined? Sheesh. Look, if it were a whole hoard of fangirls ranting and raving about Pit, then maybe, just maybe you'd have a point, but it's just me and Toast, and he's a BOY for heck's sake. The only reason I'm doing it so much is because it's amusing to try and force another comment into each of my posts; and I don't mean any offense, but if anyone needs to cool down a tad, I'd suggest taking a moment to let your rage subside.
As it is, I'll cut down on it. But you really need to take me wich a pinch of salt. After all, did constant fanboy raving about characters in the Soul Calibur series ruin the game for me? No. They WERE hot, I saw that, I took the comments for what they were, pervy yet playful ramblings, and enjoyed the game.
On the subject of jigglies - Samus can't be jiggly in that outfit. Too tight.
But then you would have thought that about Taki.
NTSC is 60 Hz because of their electricity system.
Yes, yes, I know, I was just saying that finally PAL 60Hz is a standard addition over here, previously we had to deal with 50Hz. And since PAL Tvs are generally better quality anyway (for some reason), we're getting better graphics at the same speed, which is something we've been traditionally behind in until this last generation of consoles.
ANYWAY. Am I the only person on the internet to notice the Super Sayian moves Mario, Link, and Samus show? It probably has something to do with the blue SSB floating symbol that Mario grabs. It gives you a SUPER MOVE OF DOOM.
I mentioned it - and the Smash symbol is almost certainly it. The moves remind me of Final Fastasy to some extent, which seems appropriate since Nobou thingiemajig is composing the music for the game (the music in the trailer is by him). I would not be surprised to see a Final Fantasy character in the game.
Also - Kirby's Cook ability looks like one of the super moves as well.
One last thing - did anyone notice that not once in that movie are any Smash Attacks charged up? It may have been removed. But then again, I don't think I saw anyone shielding or dodging either.
Edited by Fyxe, 15 May 2006 - 07:21 AM.
#133
Posted 15 May 2006 - 09:12 AM

Is this great or what?The main theme was created for us by none other than famed Final Fantasy composer, Nobuo Uematsu!
Additionally, opera singer Ken Nishikiori has also participated in this project on vocals.
...And as a special service to readers of this site, I can say that the game's music will be performed by a full orchestra.
It will be a deluxe chorus complete with lyrics in Latin.
It's of a slightly different disposition than previous Smash Bros. games, wouldn't you say?
I also want to change the atmosphere of the game itself a little, too. But you'll just have to look forward to how I'll be doing that.
Edited by GJ Skywalker, 15 May 2006 - 09:39 AM.
#134
Posted 15 May 2006 - 04:03 PM
#135
Posted 15 May 2006 - 04:22 PM
And if not, I'll still get that feeling because the atmosperically orchestral music (with all the Latin vocals) is all kinds of awesome!
#136
Posted 15 May 2006 - 05:41 PM
Of course, maybe I'm just reading too much into the Meta Knight Vs. Pit thing.
Will the orchestral music still be remixes of classics? I hope it's a bit like the Smashing Live! orchestrated Melee soundtrack. Not that a completely new soundtrack would be that bad, but the remixes in Melee were wonderful.
#137
Posted 15 May 2006 - 06:07 PM
It's looking like it'll be a bit more dramatic, and I wouldn't be surprised to see an actual story mode of some kind. It'll probably play just like Adventure, but with a plot. Or maybe it'll be unique for each character.
Miyamoto has said that Sakurai wanted better single player modes in the other Smash Brothers, but Miyamoto convinced him to focus on multiplayer (because Nintendo already has too many single player series). However, this time, Sakurai will have all the freedom to make a robust single player mode.
I don't know if that means an actual story, but it does make a storyline more likely.
http://www.n-sider.c...ry&storyid=2131
Edited by Neon Z, 15 May 2006 - 06:09 PM.
#138
Posted 15 May 2006 - 06:12 PM
And frankly, that's exactly my point - cute little comments are one thing, but going off about wanting to strip characters down naked and having your way down to them, and commenting as such relentlessly, goes beyond that. That said, I still appreciate that you'll tone it down.
Flint, I agree with you whole heartedly, but yes, tone it down a smidge.
That's the last I want to hear of that subject from either side.
#139
Posted 15 May 2006 - 07:09 PM
Themes like Fountain of Dreams, Hyrule Temple, Corneria and others. And with these new characters come new stages with similar orchestral reworkings, and that for me was part of the reason of really being excited for SSBB.
#140
Posted 15 May 2006 - 10:16 PM
Flint forgot to take his Sense of Humor pills again.Pichu served no purpose other than sitting there looking cute and taking up space on the character select.
Doubling up the cloneness in one character is the opposite of what we want to do, which is eliminate clones altogether. Pichu Brothers fine, but only if they're totally 100% different from Pikachu and Ice Climbers.
Although you all realize I truly would love Pichu Brothers no matter what.
Aw, dammit, I noticed that but didn't list him with Mario, Link, and Samus. Shame on me.Also - Kirby's Cook ability looks like one of the super moves as well.
No story mode. This entire series isn;t meant to be serious, really. The backstory is one of two things:
1) A ten-year-old fanboy that wears a Mario glove plays with his video game character plushies/trophies, having them fight with each other.
2) Master Hand, some kind of god, manipulates reality as he forces people from other dimensions fight to the death.
I perfer the first one. A story mode would completely ruin that. T.T
Orchestra music? That's orgasmic! I love Live! and having the entire game be like that would be a dream come true.

#141
Posted 15 May 2006 - 10:20 PM
#142
Posted 15 May 2006 - 10:21 PM
Think about it. Clones are versions of essentially the same character with different attributes. Even if Link and Young Link have essentially the same move-set, the strategies for each are still quite different. Young Link doesn't have the reach and must rely more on long-range attacks.
Same with Falcon and Ganondorf. I like Falcon's power, but he is just way too fast for my tastes. So the clone character Ganondorf comes along and, well, he's slower and even more powerful, so I like him better. Maybe it would be better if there was a completely unique Ganondorf character, though. I'm just saying the clone system does have benefits.
Which makes me wonder...
Would it be possible for these clone benefits to be simulated in a different way--instead of having clone characters, each character gets a slider on whether they want to focus on speed and jumping or power and defense, or leave it somewhere in the middle. This would simulate the effects of clone characters and still give everyone a unique move set.
#143
Posted 15 May 2006 - 11:14 PM
#144
Posted 15 May 2006 - 11:32 PM
Something that would let you avoid clones, at least. It probably won't happen, just a thought.
#145
Posted 16 May 2006 - 12:49 PM
#146
Posted 16 May 2006 - 01:30 PM
Plus, character adjustments feel a bit contrary to the whole party feel of the game, and might also break the balancing quite easily.
#147
Posted 18 May 2006 - 10:53 AM
#148
Posted 18 May 2006 - 11:37 AM
early 2007This question might have been answered already, but when is this game coming out? Launch Day of Wii? Christmas? Next Year?
Sure clones have different speeds, weights, and little differences from their counterparts, I still dislike clones in general. To me, it represents lazy programming. All they did in Melee was take the wireframe movements of Captain Falcon, change the textures of the character model, adjust the physics, and voila. You have Ganondorf. I think a greater variety of fighting styles and moves makes for a more interesting game.
#149
Posted 18 May 2006 - 04:27 PM
#150
Posted 19 May 2006 - 10:13 AM
Imagine the brutal slashes he unleash with that, giving him a unique moveset that takes advantage of this (and I say this for other clones as well) does bring forward a more interesting game with new strategies and mindgames to use and it is with that I fully agree with Flint (although Roy, ironically, was my best and favourite character).