You say that even if they aren't terribly exciting from a gameplay (layout) perspective, the levels are asbolutely gorgeous. Now, let's skip the fact that that is a ridiculously flawed idea of what makes a good stage... And go on to the fact that you immediately afterwards said that you liked two stages from Melee that were interesting mostly because of their unique and fun layouts.
If you're going to say that gameplay doesn't matter and graphics can makeup for boring layouts, at least stick by it
Um.. What? That's not what I said. I refuted your point by saying that several levels did look very interesting gameplay-wise, and then added that even those that don't are beautiful to look at, which is, at the very least, a consoaltion. Besides, we've seen no more than one level per character thus far, and have no idea what levels are yet to be revealed or will be unlockables.