Posted 17 May 2007 - 10:48 AM
It's going to be a set of major updates leading up to release when they do the overhaul - much like what they did with Melee's website in Japan. They've done this before, and they said they were planning to do it again, so this is the start of it.
Sety, where did you hear that the game is 'good to be released'? That sounds a bit fishy to me, I know they've been working on it for awhile now and it already had the basic game engine in place, but it seems a bit swift for them to have effectively done everything. Playtesting and 'tweaking' takes a loooong time and never really stops until release. I suppose it's possible for them to have all the characters and stages implimented, but the idea that there's nothing but a few tweaks here and there is a bit much. It's a fighting game - there's a lot of variables to deal with.
Anyway, I don't think people should expect the jump that Melee offered the series. If Brawl was that much of a jump from Melee, it would take them years to do such a thing - Melee had an incredible amount more than the original game had, most of the game was new stuff, if they added the same amount to Brawl, it'd take forever. No, I expect Brawl to simply be what Soul Calibur III was to Soul Calibur II. I think the jump is going to be more on that sort of scale.
Hm, maybe a bit more than that, SCIII wasn't THAT much different from II... Brawl already looks set to add a whole chunk of new stuff.
Oh well, lets just wait and see, personally I'd pay for Melee with the five new Brawl characters and the new stages alone and I'd be happy. Huzzah for Pit and Meta Knight.