Firstly, the map of Hyrule in OoT and ALttP are extremely different. What do you mean by 'mē'? I hope you don't mean 'meter squared', because that's just rubbish.
Yes of course, that's what I mean.
There are tons of differences. If they're the same map, does Lost Woods just hop over to the other side of Hyrule?
As I said elsewhere, "Lost Woods" is not the name of one specific place. It's the term for a certain type of forest growing in Hyrule and neighbouring countries (Holodrum for example). Since OoT's map shows trees north of Hyrule Castle, these are the Northern Lost Woods of ALttP, while the Eastern Lost Woods of OoT have withered by the time of ALttP to become the Eastern Area.
Where does Kakariko go?
OoT's Kakariko was a Sheikah village, west of the graveyard. If you look at the place left of ALttP's graveyard, where now the cathedral is located, that has to be where centuries before the old Kakariko stood. So, my theory is that one day the ghosts of the graveyard became too much for the villagers, so they left their village and built a new one at the place where ALttP's Kakariko stands. That's perfectly possible, since the move of Kasuto Town in AoL showed how it can go.
Where is Zora's Domain?
The cave entrance to Zora's Domain is where in ALttP we have the Waterfall of Wishes - cavern was blocked with boulders to become a small fairy room.
The Spirit Temple?
This one is controverse, but as I seem to be the man for controversy, my opinion is that Spirit Temple = Desert Temple. Both are in the desert (how many temples would you expect there?), both have the 3-exit-design, both contain the power gloves, the architecture of both dungeons bears some similarities.
Where does the Eastern Palace come from?
That one's easy. Eastern Temple = Forest Temple. Same exterior (disregarding the animal statues as a design issue), both contain the bow, interior can be matched with a little imagination.
Where is Death Mountain Crater?
One really strong eruption of the volcano has made the crater walls crumble down, burying the lava under huge rock walls. All that's left of OoT's crater is the tips of Spectacle Rock, which where already to be seen in OoT, where the upper floors of the Fire Temple where arranged inside of them. In no game after OoT does a Death Mountain Crater appear, so it's obvious that the rim crumbled down before ALttP.
If it is the exact same location in Hyrule, a *massive* amount of time had to go by to change the whole geography of the place.
Umm, why? Is there any of my explanations that requires more than one century to pass?
Kakariko in ALttP cannot be the same Kakariko in OoT, or FSA, because they are in completely different locations.
Exactly, as I also think. From that, you can see that it's not at all my point to say that the villages are the same. They move, since villages are not landmarks, which cannot possibly move.
Mount Crenel is not Death Mountain.
I know.
Tal Tal Heights is not Death Mountain.
Come on, you don't need to name a place that's not even
in Hyrule.
Veil Falls is not Zora's River.
Both are the source of
all the water in Hyrule. (stated in both OoT and TMC)
Have you EVER considered that the mountains are at the north of the map simply because if they were at the south, you wouldn't be able to see the rest of the map? Have you considered that waterfalls need to come down from the north because that's where the mountains are? It's a game design issue.
Nice explanation, but the mountains are not always at the north: in OoT, they're northeast, and in AoL they're all over the place, but Death Mountain range is to the very south. OoT's position can be explained by turning the map by 45°, AoL can be explained by that the relevant part of Hyrule is still south of Death Mountain range.
...That's because the graphics improved. That's nothing to do with them 'caring' so much about the geography.
Nevertheless, there was no need to draw a detailed map for OoT, we certainly would've got along without one. But it's just nicer to have a beautiful map. Fan service.
You fight Bowser almost always in Bowser's Castle. Yet his castle looks different in every game and often moves to new locations. It's called a homage. Seriously. You need to play more games.
Mario timeline theorizing is something for people who have veeeery much time.

Nintendo takes Zelda much more serious than Mario. I mean, not that Mario isn't cared for, but Mario is meant to be fun, and Zelda is meant to be fantasy/adventure.
Don't tell me to get more experience! Zelda is not the only series I've played, but the only one that allows such an in-depth theorizing.
Look. If they had the EXACT SAME MAP in every game, it would be BORING. Instead, they share the same locations but they change the layout and add or remove locations to make things more interesting. There is absolutely no reason to 'explain' why the geographical changes should fit into the timeline.
I kinda dislike this practice of putting the same locations into all the games and merely shuffling their directions. I would've been cool if TMC had used a map similar to ALttP, since the locations were the same anyway: a lake, a mountain, a forest, a town, a castle, a graveyard, a swamp, a waterfall, temple ruins... They can still overhaul the graphics, put the Minish and Wind Tribe in it, and add new mechanics for Link to interact with the environment - but I see no reason for totally rearranging the same locations. The game doesn't get more exciting by that. We still know all the places, no matter if they are to the south now or to the west.
(Not criticising your statement, just saying I can see no benefit in this rearranging of well-known places)
Ugh, get off your high horse. So you're more obsessive than other players, that doesn't make them 'uninspired', maybe they simply enjoy the games for what they are rather than going on about niggling little details like geography.
All I want to say is that it's a waste of time to criticise my caring for a consistent Hyrule geography. It's one of my hobbies, and it's really not like I was the only one who cares for it, so would you please tolerate it!