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Zelda Movie, FINAL


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#61 world_trecker

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Posted 10 August 2005 - 03:27 PM

It's Shigeru Miyamoto. And yes he does speak english.

#62 Mystic Kitsune

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Posted 10 August 2005 - 03:35 PM

...he does? I guess i must be out of date...<.<

Is there a problem of calling him Miyamoto-san?...*sniff*

#63 world_trecker

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Posted 10 August 2005 - 03:41 PM

No..oh No.. it's just I don't uderstand when you say Miyamoto-san What does san mean? Oh ans havent you seen the E3 previews of Miyamoto. He speaks english. I couldent accoplish the petition. oh well... MOVIN ON UP...you know the rest... :whistle:

#64 Mystic Kitsune

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Posted 10 August 2005 - 03:47 PM

Are you telling me that youve never heard someone say "san" after someones name? Im ashamed... (just kidding)

Hm, sorry about your petition, but i think you need a more complete goal first...i mean on what your exact plans are...

#65 world_trecker

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Posted 10 August 2005 - 03:51 PM

The goal yes... Got to contact him first. Yes.. Three pages long. see. Just a bit : more posts.
:swordlink

#66 Mystic Kitsune

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Posted 10 August 2005 - 03:55 PM

You need more posts? What does that have to do with anything?

#67 world_trecker

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Posted 10 August 2005 - 03:59 PM

No No.. I meant that the thread you made has three pages, and you just need a couple more posts to get a lot of pages. + I do have to contact Miyamoto*San* HA..ha.haha...just kidding as well. I will tell you my progress. But now I'm just going to make a quick fight to his websight. (I'll be back)...


:swordlink

#68 Mystic Kitsune

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Posted 10 August 2005 - 04:24 PM

Hm...this might double post since the site just went down for a bit...but okay dont get to harsh in your "fight"...

#69 Fyxe

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Posted 10 August 2005 - 04:59 PM

This is rediculous. You think an e-mail from some nobody who says he has an idea for a Zelda film sent to Miyamoto will make him go 'oh, ok, make me a film'.

#70 world_trecker

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Posted 10 August 2005 - 09:08 PM

Yes Fyxe. I didn't say he would approve, but that at least Miyamoto could think on the topic, and probably aprove. I didn't say he would say yes. You just have to mush negativety in side of you. You must think positive... be patience. Have patience.

#71 Nevermind

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Posted 10 August 2005 - 10:40 PM

You have any idea how many film offers he would have received?

Not just from nobodies either. Good luck standing out in that crowd...

#72 Octorok

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Posted 11 August 2005 - 01:00 AM

Seriously man, trying to contact him is hopeless. A movie is a bad idea anyway.

#73 Mystic Kitsune

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Posted 11 August 2005 - 04:48 AM

Hm...im just wondering how a "nobody" can become a "somebody"...

#74 Nevermind

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Posted 11 August 2005 - 05:04 AM

By working your way up or creating something fantastically original.

#75 Mystic Kitsune

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Posted 11 August 2005 - 05:12 AM

Ah yes...hm...by the way world_trecker, do you have any past experience in movies?

#76 Fyxe

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Posted 11 August 2005 - 06:46 AM

And by getting some experience in movie production, writing a ton of scripts, knowing the right people, getting a few degrees, that sort of thing.

#77 Nevermind

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Posted 11 August 2005 - 07:23 AM

That's "working your way up" Fyxe ;)

#78 Nevermind

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Posted 11 August 2005 - 07:41 AM

Damn page errors. My first ever double post.

#79 Fyxe

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Posted 11 August 2005 - 07:42 AM

I was just trying to emphasise the amount of actual work and effort involved.

#80 Nevermind

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Posted 11 August 2005 - 07:46 AM

Don't forget gaffing then. EVERYONE does gaffing XD

#81 lord-of-shadow

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Posted 11 August 2005 - 11:24 AM

The Pokemon films have all the elements that define the Pokemon series, and the fans love them.

If Nintendo made it with Miyamoto's and Aonuma's direct involvement, a good one could very well be possible.

Take a look at the cutscenes in Wind Waker. They're all highly cinematic, and the final sequence could be the finale of any film. The problem is you're defining the elements of Zelda based on gameplay, rather than atmosphere.

Atmosphere plays a crucial role in making Zelda what it is. But the atmosphere that is uniquely Zelda is the one of exploration. Even if they could manage to replicate that in a movie, which I doubt, it would not fit a movie, and therefore they wouldn't do it.

Pokemon and Zelda are very different things, in every way. I find it hard to draw enough parallels for this comparison to be valid.

Finally, what is it with everyone always assuming that a film would automatically be good and feel like Zelda if Aonuma or Miyamoto were involved? They have no experience making movies.


A Zelda movie would either:
A: Incorporate many of the elements that are essential to a Zelda game but would make a bad movie, like the atmosphere of exploration, the silent hero, or..

B: Not incorporate the elements of the Zelda series, and maybe be a good movie, but it would be a bad Zelda movie.

Yes Fyxe. I didn't say he would approve, but that at least Miyamoto could think on the topic, and probably aprove. I didn't say he would say yes. You just have to mush negativety in side of you. You must think positive... be patience. Have patience.


Oh please. Miyamoto is the one who vetoed suggestions that Zelda have voice-acting. He's also the one who's undoubtedly heard suggestions for a Zelda movie hundreds of times. He's also the most well known and acclaimed game developer in the history of gaming. He doesn't have time to read every email from every fan who thinks they can somehow effect anything by proposing - in broken English, a language he only has an incomplete understanding of - the same idea he's heard hundreds of time.

#82 Nevermind

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Posted 11 August 2005 - 11:48 AM

You're relying too much on the exploration variable. It is not the be-all-end-all of Zelda atmosphere. The same could be said for Final Fantasy. The story contained within the game would be more than enough to base a movie on without the exploration. The exploration factor is something exclusive only to video games like I said before, and it is only crucial from a gameplay point of view. You cannot replicate exploration in a movie. It is impossible. To make it possible, you would require interactivity between the film and the audience, which would then place it under the gaming genre anyway.

And those creators do not need experience in movies. They are the ones who created the Zelda universe, they know how the characters are meant to work.

J.K. Rowling has no experience in film-making, yet she was and still is heavily involved in the Potter movies.

#83 Guest_Jabba_*

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Posted 11 August 2005 - 01:10 PM

Ninty said that they didnt even want to make a zelda movie after the flop that was the super mario brothers. The only way a zelda move will be good is if it is animated and made with direct involvement of Miyamoto and Anouma, but only for story purposes coz when movie people get a hold on things they just f*ck it up. I like Genndy Tartakovsky's style in Samurai Jack where its based more on the story than the talking and such which is also good considering Link doesn't talk. When everyone saw the cell shaded version of Zelda for the first time they compared it to Samurai Jack. Id like Hayao Miyazaki to have some involvement in it though. His work is really adventurous and is always about some kind of childrens problems. I was watchin a documentary about Miyamoto and it was showing the places he used to play in when he was little and when I watched Spirited Away it instantly came to mind.

#84 lord-of-shadow

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Posted 11 August 2005 - 02:16 PM

It is not the be-all-end-all of Zelda atmosphere.


Ah, but it is, at least for me. My enjoyment of individual Zelda games has always been directly proportional to how deeply I was immersed in the atmosphere, especially that of explorating an vast, beautiful, and interesting world. The games that lack that atmosphere, like the Oracles, simply do not matter to me.

A Zelda movie would be the same way. They could slap the Zelda characters, Zelda background story, and Zelda areas onto a movie all they want, but without an immersive atmosphere of exploration, it'd just be so much fluff, no better then fancy fanfiction. If that's all you want in a movie - fancy fanfiction that doesn't do the series justice - then I can see why you'd want a movie.

#85 SteveT

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Posted 11 August 2005 - 03:08 PM

The major problem is that Link is an avatar, not a character.

#86 Fyxe

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Posted 11 August 2005 - 05:37 PM

No so. In Wind Waker he was given a distinct personality. Obviously not as strong as any of the other characters, but he still had a personality.

l-o-s, no offense, but that's your issue. If you dismiss a game or something just because it doesn't suit your own preconceptions, that's just a loss. I certainly don't see how the Oracle games lack that exploration factor... For one thing, you're not actually exploring Hyrule *again*.

You seem to be getting games mixed up with films. They're different things.

#87 SteveT

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Posted 11 August 2005 - 06:11 PM

Ok, so there's one game that almost counts as evidence against me...out of over ten.

And the l-o-s is completely right about the Oracles. The simply don't feel like Zelda games.

#88 Octorok

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Posted 11 August 2005 - 06:20 PM

I just don't think that a movie would do the series justice. Plus there would be a whole argument about whether or not it was canon, and if it was, where it would go in a timeline. Also, I don't want to see a guy in a Tingle suit.

#89 Fyxe

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Posted 11 August 2005 - 07:01 PM

And the l-o-s is completely right about the Oracles.  The simply don't feel like Zelda games.


Why? The only thing people seem to say is that 'they were made by Capcom'.

And SteveT, Wind Waker was latest major game in the series. You said Link is just an avatar. He's not.

#90 Nevermind

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Posted 11 August 2005 - 10:08 PM

Ah, but it is, at least for me. My enjoyment of individual Zelda games has always been directly proportional to how deeply I was immersed in the atmosphere, especially that of explorating an vast, beautiful, and interesting world. The games that lack that atmosphere, like the Oracles, simply do not matter to me.

A Zelda movie would be the same way. They could slap the Zelda characters, Zelda background story, and Zelda areas onto a movie all they want, but without an immersive atmosphere of exploration, it'd just be so much fluff, no better then fancy fanfiction. If that's all you want in a movie - fancy fanfiction that doesn't do the series justice - then I can see why you'd want a movie.



See, but that's you then. More than exploring, I was interested in playing the game to let the story unfold. The same with Final Fantasy. That view that you see it from is purely the gamer's view, whereas mine is more of a reader's view.

And think about Lord of the Rings. It had a vast, beautiful, and interesting world. We got to see this world without exploring it. Those things that made Lord of the Rings successful movies, could also be applied to make a Zelda movie a successful movie.

Yes, it would all be fluff, but that's all a movie is. In a game having only fluff is boring yes, because there is minimal interactivity. A game can still work with minimal storyline, just as a movie can work with minimal exploration; that exploration being the use of cinematography to set scenes and reveal this world to the audience via the camera.




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