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#31 Alardonin

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Posted 27 November 2008 - 05:46 PM

I don't know... if it was cheaper, I might have considered it. Too few additions to make me change my mind: New ending... a few changes here and there--removal of Frog's archaic speech from what I heard(I have absolutely no idea why...).

When it gets way down in price, I might go for it.

#32 Doopliss

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Posted 27 November 2008 - 11:12 PM

OMFG!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!1 CHRONO TRIGGER!!!!!

I'll go buy it this very same weekend, I don't care I spend all of my pocket money on that. =D

#33 deep

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Posted 28 November 2008 - 09:20 PM

It's so good. I just crossed Zenan Bridge in 600 AD. Mmm.

#34 Sir Deimos

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Posted 29 November 2008 - 12:30 AM

i got Epoch and i'm loving everything! raising the monster thing is oddly satisfying xD

#35 deep

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Posted 30 November 2008 - 07:53 AM

I forgot how annoying Flea was. I kept trying to dial up a Triple Strike (Chrono, Frog, Robo) and she'd hit someone with a status ailment. I burned through like 15 panaceas.

Design flaw in the castle: you can leave anytime you want to save. C'mon. That takes the challenge out of it. If I wanted to make the walk I could go restock right now.

#36 bbtmfe

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Posted 01 December 2008 - 01:29 PM

yeah that fight was always fun...lol

#37 Sir Deimos

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Posted 01 December 2008 - 09:04 PM

DevilPaladin, on Nov 30 2008, 07:53 AM, said:

Design flaw in the castle: you can leave anytime you want to save. C'mon. That takes the challenge out of it. If I wanted to make the walk I could go restock right now.


you could, but thats a real pain in the ass xD

#38 deep

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Posted 01 December 2008 - 09:43 PM

I just got the power to open the mysteriously sealed chests and doors. I love this game, but I'm finding it horrendously easy. Except for flipping Spekkio or whatever his name is in the End of Time.

#39 Sir Deimos

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Posted 01 December 2008 - 10:27 PM

it is a bit easier than i recall my PSX version being... iunno if i'm just better at games now or what lol

#40 deep

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Posted 01 December 2008 - 10:51 PM

I haven't had a boss really challenge me yet. The worst fight was Magus, but that was because I had my battle text set to scroll so fast that I read it wrong. Turns out he was immune to everything but that element, not that element.

Once I figured out that I had read it wrong it got much easier.

#41 Steel Samurai

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Posted 02 December 2008 - 12:25 AM

Got my copy in the mail today. Gonna wait to play it till I actually have time though.

#42 jacensolo06

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Posted 02 December 2008 - 01:09 AM

Got my copy yesterday. Unfortunately I've only been able to play for about 30 minutes so far.

#43 deep

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Posted 02 December 2008 - 03:44 AM

Step it up guys. I've got term papers and analyses to write and you don't see me doing them in favor of CT! :P

#44 Chukchi Husky

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Posted 02 December 2008 - 06:19 AM

I pre-ordered the game, but it won't come out in Britain until some time next year (Play.com has the release date as early February).

#45 deep

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Posted 02 December 2008 - 07:06 AM

A lot of Europeans were just pirating it because of the heinously behind release date. Sadly, an anti-piracy measure was taken, so on a pirated version, when you enter the first time portal you get stuck in it forever. I think that's awesome.

#46 Chukchi Husky

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Posted 02 December 2008 - 09:58 AM

A couple of months isn't the worst delay. There's a DS game that took over two years to be released in Europe.

#47 Ken the Wandering Soul

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Posted 02 December 2008 - 10:34 AM

I don't have it yet, but I definitely plan to get it. I've played the SNES and PSX versions, so it will be interesting to see how it handles on the DS.

#48 deep

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Posted 02 December 2008 - 01:02 PM

Ken the Wandering Soul, on Dec 2 2008, 04:34 PM, said:

I don't have it yet, but I definitely plan to get it. I've played the SNES and PSX versions, so it will be interesting to see how it handles on the DS.


I played the PSX version back in the day, most die hard fans say it plays just about the same.

The big difference is the new dungeon that apparently lets you create some game-breaking ultimate armor and weapons for characters. But it's now like New Game+ isn't game-breaking enough as it is.

I've heard the local multiplayer stuff is crap, but I haven't yet tried it.

#49 MikePetersSucks

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Posted 02 December 2008 - 01:28 PM

FYI, the reason Frog's archaic speech was that it wasn't present in the original Japanese version. A lot of Ted Woosleyisms were removed.

Also, the new ending is AMAAAAZING.

#50 jacensolo06

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Posted 02 December 2008 - 01:44 PM

DevilPaladin, on Dec 2 2008, 02:44 AM, said:

Step it up guys. I've got term papers and analyses to write and you don't see me doing them in favor of CT! :P

You make a lot of sense. I guess I have no choice but to play some more right this instant.

#51 deep

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Posted 02 December 2008 - 04:57 PM

It does make sense in some twisted, unproductive way.

#52 Sir Deimos

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Posted 02 December 2008 - 06:33 PM

i personally enjoy the multiplayer aspect. you raise a creature by sending it to different times to train itself and get stronger, then you let them fight it out against someone else! its neat

#53 bbtmfe

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Posted 03 December 2008 - 12:34 PM

that sounds like fun....go figure a game that did something right when they made a new version of it

#54 deep

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Posted 03 December 2008 - 09:00 PM

I'm an idiot. I game overed for the first time on the descending elevator in the Ocean place.

I Boogied a group of 5 enemies that auto counterattacked AoE spells. None of them were affected by it and my entire party was decimated.

#55 bbtmfe

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Posted 03 December 2008 - 09:38 PM

im guessing if your really having trouble, there is a guild on a gamer website...but thing again that kinda ruins the challenge ...se la vi

#56 deep

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Posted 03 December 2008 - 09:56 PM

That was only my first game over-- It was just really a stupid move on my part to do an attack on 5 things that all AoE counterattack. It was just God flicking me in the head.

#57 bbtmfe

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Posted 04 December 2008 - 02:32 AM

is that god god...or god, jimmy the guy that programmed that fight...lol

#58 deep

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Posted 04 December 2008 - 10:23 PM

You raise an interesting point. Perhaps I incurred the flick of several gods. I would not have fared well in ancient Greece.

#59 bbtmfe

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Posted 05 December 2008 - 12:17 PM

yeah, but then you throw a party say it is for all of them and they are all happy with you

#60 deep

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Posted 07 December 2008 - 06:39 PM

So, I'm about 3/4 of the way through the new dungeon, the Lost Sanctum.

It's immediately available after the Black Omen rises, and that is actually the target level for you to check it out.

To give it a grade, I would have to go with a D. It really is nothing more than timesink. You do a lot of fetch quests that go between Prehistory and Middle Age and fight a lot of enemies that break all of the game's rules (you're in an alternative dimension); reptiles are unfazed by Lightning attacks, and monsters with hammers aren't weakened by fire. Basically all strategy is taken out of monster encounters. You just power them dead. I don't think even one has an elemental weakness or immunity.

On top of that, there is SO MUCH BACKTRACKING up and down a particular mountain, during which there are NUMEROUS enemy encounters that piddling and easy but UNAVOIDABLE that you have to fight AT LEAST TEN TIMES.

The spoils? So far I've gotten filthy, unnecessarily rich and have a few neat items. Magus' Judgement Scythe has a chance of Stop (really good, I've found). A new helmet I have grants Auto-Haste, great for my healer. I should be getting two new beastly swords by the end of it as well.

The bosses I have yet to fight are apparently rather challenging, which should be fun.

Honestly? This dungeon feels more like artificial length than a new feature. It isn't "fun" like the rest of the game; it feels like an MMO, and I play enough of those already.




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