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Super Mario Galaxy
#91
Posted 18 December 2007 - 07:44 PM
#92
Posted 26 December 2007 - 09:07 AM
#93
Posted 26 December 2007 - 11:32 AM
I'm fully aware that I've barely scraped the surface of the game though. Mm, I'm making it last. Joy.
#94
Posted 26 December 2007 - 12:07 PM
#95
Posted 27 December 2007 - 08:23 PM
I haven't even got that far yet. So far I only have eight stars.
How old are u? I'd seriously be doing everything in my power to get my own room or at least my own place. That's just not right.
#96
Posted 28 December 2007 - 07:17 AM
#97
Posted 29 December 2007 - 06:15 AM
I'm 20.
If it's your game, you should take it and tell your brother that he can't play it unless he brings his Wii out for everyone to play. It's not fair that he's holding your property, yet he won't let you retrieve it from amongst his property.
On another note for the newcomers, press Z when skating on ice to see something... cool.
#98
Posted 29 December 2007 - 07:32 AM
#99
Posted 29 December 2007 - 01:27 PM
I can't do that, I'll get into trouble.
Presuming you're at college/university, take it the day before you go back. So when your brother finds out, you'll be too far away for his hissy fit to mean anything. And then what's to argue? It's YOUR game.
Edited by jhurvid, 29 December 2007 - 01:28 PM.
#100
Posted 29 December 2007 - 01:32 PM
#101
Posted 29 December 2007 - 03:00 PM
I don't go to college or university. I'm too stupid.
No you're not. STUPID people put that idea into your head. At twenty years old, you don't have to put up with that crap. If I were you I'll be marching out taht do with my belongings and finding my own place.
#102
Posted 29 December 2007 - 03:53 PM
I don't go to college or university. I'm too stupid.
I don't see how choosing not to go to university makes anyone stupid. Lots of intelligent people lack common sense.
But back on topic, you really should assert the fact that you have a right to a present you received for Christmas.
#103
Posted 29 December 2007 - 05:01 PM
I don't think everyone around me is stupid.No you're not. STUPID people put that idea into your head.
I couldn't go to university even if I wanted to.I don't see how choosing not to go to university makes anyone stupid.
I managed to get to 13 stars before I had to get off.
#104
Posted 29 December 2007 - 06:23 PM
I managed to get to 13 stars before I had to get off.
It shouldn't be a cause to undermine yourself anyhow.
#105
Posted 30 December 2007 - 04:13 PM
I was almost certain they'd give it to Crysis.
#106
Posted 01 January 2008 - 11:36 AM
But, Nintendo has made me proud. ;3;
I've had it for about... what, four days or so? I forget. Got it a few days after Christmas, I think, and I'm up to about 57 stars.
#107
Posted 01 January 2008 - 12:32 PM
#108
Posted 01 January 2008 - 12:44 PM
Spoiler : click to show/hide
#109
Posted 01 January 2008 - 01:42 PM
106 stars down. I love this game to bits. However, had to take a break to play Phoenix Wright (Trials and Tribulations), Geometry Wars Galaxies, Link's Crossbow Training, and Zack & Wiki. So many awesome games, so little time ._.
#110
Posted 01 January 2008 - 03:43 PM
And there's nothing wrong with the swimming mechanics, once you get used to it it feels just like SM64.
#111
Posted 01 January 2008 - 04:43 PM
...Which sucked -__-And there's nothing wrong with the swimming mechanics, once you get used to it it feels just like SM64.
EDIT: the swiming mechanics of SM64, not the game itself >.>
Edited by D~N, 01 January 2008 - 04:44 PM.
#112
Posted 01 January 2008 - 06:06 PM
No, and that's the most rediculous thing I've ever heard.
#113
Posted 01 January 2008 - 06:41 PM
#114
Posted 01 January 2008 - 09:22 PM
Edited by D~N, 01 January 2008 - 09:23 PM.
#115
Posted 01 January 2008 - 10:24 PM
#116
Posted 02 January 2008 - 01:30 AM
Actually, that sounds pretty good. o_o I'm going to have to try that.I found the best way to do non shell swimming was just to flail the Wii remote and do the underwater spins constantly. He swims a bit faster when you do that and generally goes in the direction you want.
#117
Posted 02 January 2008 - 06:07 AM
OH GEE, SORRY. Thanks for telling me, because I thought they were an example of the most free swimming in a video game, clearly I was wrong. Seriously, leaving Galaxy out of it for a moment, find me a game from the same era that had even half-as-decent 3D swimming controls.They are broken, and that's a fact.
I've never had any trouble leaping out of the water, especially on Galaxy when you can just flick the Wiimote or hold down the A button for a second. But it wasn't even difficult on Mario 64. Maybe you just didn't know how? o.o You have to press down on the stick and then press A. That's about it.With the jump and swimm-forward comands being assigned to the same button, it becomes almost impossible to get out of the water without some sort of unnesesary hassle.
Of course it wasn't, because it was swimming. It's meant to be a bit slower. But even then, if you Spin you end up going pretty quickly. And if you went any faster, you'd end up bumping into things all the damn time, or you wouldn't be able to precisely aim at coins and things. Yes, the shells make swimming much easier, but that's the whole point. That's like sayingWhile the shell-riding did improve the slow, no-response feeling usually cursing Mario's swimming, having no shell flet like some cruel handicap. The swiming was a mess, and even you must admit wasn't nearly as responsive as on land.
Personally I have not one jot of a problem with swimming in either game. Maaaybe you just suck at it. XP
#118
Posted 02 January 2008 - 11:05 AM
Yet I consistantly have problems with actually going anywhere in water in SM64. And... am I the only one who's used to the "jump" buttion making you swim straight up/jumping out of the water?
#119
Posted 02 January 2008 - 01:56 PM
Edited by jhurvid, 02 January 2008 - 01:57 PM.
#120
Posted 02 January 2008 - 03:16 PM
I only find swimming to be bad when I want to hit specific targets (like coins). Perhaps a targeting system would be in order, like The Legend of Zelda?
Didn't the Koopa shells kinda work like targeting systems? Even that still didn't help. Swimming in SMS just didn't seem intuitive enough for me. When I wanted to go up I went down, when I wanted to go down I went up, and getting out the water was a totally pain in the ass and I have to sometimes launch Mario like a dolphin just to get back on dry land. Actually the whole experience gave me the same disorienting feeling most FPS's on XBox give me.