
Zelda: The Movie...?
#31
Guest_chronicle_*
Posted 04 October 2004 - 05:28 PM
#32
Posted 04 October 2004 - 05:47 PM
#33
Guest_chronicle_*
Posted 04 October 2004 - 06:09 PM
#34
Guest_Daddy-X_*
Posted 04 October 2004 - 10:43 PM
#35
Guest_007bond_*
Posted 05 October 2004 - 03:17 AM
#36
Posted 05 October 2004 - 07:12 AM
And, regeardless of whether game movies have been cruddy or not, this isn't just a game, this is ZELDA, for crying out loud! If you bring the emotional gist into it, you should come out decent.
#37
Posted 05 October 2004 - 09:42 AM

hehe | (e)
#38
Posted 05 October 2004 - 09:58 AM
I think Hayden Christensen is a better actor than George Lucas gives him credit for, I think he would make a good Adult Link, given that the dialogue wasn't something like "I wish I could wish away these feelings by wishing a wish with which one wishes..." or something like that. Dialogue would be the main concern for me.
Zelda could be played by Lindsay Lohan, and there would be no less than five nude scenes.... uh... no, just kidding... no LL, sorry. hilary duff is too stupid to take on a role like that... someone british though.
#39
Posted 05 October 2004 - 01:26 PM
I disagree. Ganondorf's hugely tall, Link is rather tall as well (in OoT. He's the least Link-ish Link height-wise, cuz he's so huge) and Shaq is the same light brown as G-dorf. the dorf is supposed to be middle-eastern-ish but he just comes out looking like a big black dude with red hair and a big nose, to me anyway.They only problem with that is Shaq is only 7' 2" and Ganondorf is more of a middle eastern looking fellow rather than African American. Either way, Ganondorf is really not extremely tall, just looks tall because of his muscle mass so he appears overbearing to one such as Link. Link himself is only around 5' something by the time of OoT so that makes Ganondorf look even taller there. I always saw Leonardo De Caprio as a better Link than Orlando because he looks younger and Link never really reaches the full adult look in the games. The best thing to do would be just to grab a bunch of unknowns to do it so they can be known as the characters from that movie instead of another.
#40
Posted 05 October 2004 - 01:59 PM
#41
Posted 05 October 2004 - 02:11 PM
#42
Posted 05 October 2004 - 02:32 PM
#43
Posted 05 October 2004 - 03:00 PM
I guess what I mean is Hyrule should be in trouble because Ganon wants the Triforce and Link has to save the day.
If it was even loosly based on one game in particular the game should be OoT because of the rich storyline.
It should be live action only if it's in the same form as LOTR with beautiful landscapes and people playing the characters. Other than that maybe like half and half between computer generated and live action. Big names should be a last resort to play the characters. NO LINDSAY LOHAN!! Sorry but she doesn't appeal to me at all to play any of the characters.
The music would be such a wonderful part of the movie (if there ever is one). Hopefully it would be really good.
#44
Posted 05 October 2004 - 03:03 PM
#45
Posted 05 October 2004 - 03:09 PM
But I will agree with you she is very pretty.
#46
Posted 05 October 2004 - 03:16 PM
As for the flick, it should be a new story. Done in anime, of course.
#47
Posted 05 October 2004 - 03:25 PM
#48
Posted 05 October 2004 - 04:07 PM
#49
Posted 05 October 2004 - 04:13 PM
#50
Guest_chronicle_*
Posted 05 October 2004 - 04:33 PM
#51
Posted 05 October 2004 - 08:45 PM
#52
Posted 05 October 2004 - 08:48 PM
But I don't think Ganondorf is real TALL, necessarily, it's more like he's massive beyond belief. Like 6'4'' and three feet wide. Not fat, just big. I had a trailer written out once where Ganon laughs, throws open the doors to the King's chamber, and we see it from the back view: His frame fills the doors, his cape billows out, making him look even more massive, I mean, he's jumongous! He's large and in charge in the Wind Waker for a reason, but, if you'll notice, he's not the least bit fat, he's just so incredibly impressive! Height ain't the issue here, babe.
#53
Guest_007bond_*
Posted 06 October 2004 - 01:51 AM
#54
Guest_Moonman_*
Posted 06 October 2004 - 02:55 AM
It was a real toss up between TWW and ALttP, but I went with ALttP because it seems a bit more epic and varied in action. Wind Waker would be cool, though...I mean, there's a lot of neat things you can do with boats and islands...
#55
Posted 06 October 2004 - 07:09 AM
#56
Posted 06 October 2004 - 12:25 PM
Also, for the love of god, Zelda is not British. Nor is Link or the characters. There should not be British accents.
The Wind Waker is also the worst game to make a movie off of, as it is the most controversial. If you are making it based on a game, A Link to the Past or Ocarina of Time are your only safe bets.
If you are making an original script - it needs to have the Triforce, Hyrule, Ganon, Zelda, Link and the Master Sword. If you are missing one of those, at least for a first movie, your movie isn't capturing the essence of Zelda.
And I don't know how you saw Joe's script for "LINK"...rather interesting. I'd like to see parts of it - I am not making my movie based on ALttP, but I'd like to see how good his writing ability is.
And in case you didn't know:
http://www.zhq2.com/movie.htm
#57
Posted 06 October 2004 - 02:54 PM
The very idea is ludicrous.
#58
Posted 06 October 2004 - 03:26 PM
#59
Posted 06 October 2004 - 04:45 PM
I think people are being short sighted and foolish when they say that a Zelda movie is possible at all. Or maybe they just don't see what I see in the series, in which case I pity them.
And my life doesn't revolve around LOTR, LOTR companies, LOTR industry, or the LOTR communities

It sounds stupid, cheesy, and foolish, but it's true. My entire life has been shaped by my love for the Zelda series. No movie could do it justice. No anime could do it justice. no novel could do it justice.
The only mediums worthy of the Zelda series are art, music, and video games.
#60
Posted 06 October 2004 - 09:53 PM
The only mediums worthy of the Zelda series are art, music, and video games.
Maybe you should know what you are talking about first.
Medium-
An agency by which something is accomplished, conveyed, or transferred: The train was the usual medium of transportation in those days.
pl. media
A means of mass communication, such as newpapers, magazines, radio, or television.
My point is, you're overgeneralizing and grouping things in various contexts into one "context" yourself.
First of all, you said art. Art is not just paintings. Movies are defined as art. Rock music is art. Art is a very subjective thing. So I don't think you are an authority to speak on what is art, and what isn't. Music and Art sort of go hand in hand.
But then you hit video games - essentially interactive narratives. Whether the narrative is explicit in the game, or whether it is constructed implicitly, or even if you just construct your own narrative - every video game is a form on interaction.
In Art, Music and Movies - the audience is passive. In video games, your audience is active. Internet is a hybrid. So when you say music and art are in the same league as video games, I have to laugh.
I mean, I'm even going to do you one better and remind you the creator himself, Miyamoto, stated publicly before that he does not feel video games are a form of expression. He is not out to create any messages. He's there to make entertainment.
So how can you say video games capture the essence of Zelda?
Well I think the problem I have goes to what is YOUR definition of the essence of Zelda?
I mean, any fan should know the commonalities or the criteria for a Zelda game:
1) Male hero in Green clothing
2) Land in trouble
3) Has to collect items and travese dungeons to advance
4) Ultimately the hero is you
5) Involves great gameplay and puzzles
I mean - that is what Zelda is when you break it down. It's not even a hero named Link, Zelda and a villian named Ganondorf.
But if you go to the essence - what Zelda is...I think you have to, at his point, include Zelda, the Triforce, Ganon, Hyrule, Link...this epic struggle of people against evil. Zelda typically doesn't adhere to cultural norms and stereotypes. I would say race is the only issue in Zelda games that needs to be paid more respect to, and maybe sexuality.
But class struggles? Gender roles? You see women doing men's work. We see common folk doing heroic deeds and bettering themselves.
To me - Zelda is innocence in the face of vulgar reality. It is the eyes of the world through a child. It is about living out a fantasy, and fulfilling your own fantasies. Zelda is about empowerment.
But to wrap this up, I would have to say that the above essence CAN be conveyed within a visual medium. Because ZELDA is a VISUAL MEDIUM.
I think people, and fans, who are anti-zelda film are giving into the stereotypes of Hollywood. They are more afraid of it failing rather than actually believing it could never work.