What you mean like a familiar? Have Link as a witch, riding a broom?
He probably means like having a companion like Midna that you could take power of you in some cases.
Posted 27 June 2009 - 05:24 PM
What you mean like a familiar? Have Link as a witch, riding a broom?
Posted 27 June 2009 - 06:39 PM
Anyway I was thinking more like OoT or TP.
On that note, they should bring back magic, and especially the cool spells that ALttP and OoT had that WW lacked.
Posted 27 June 2009 - 10:40 PM
Posted 27 June 2009 - 11:26 PM
How 'bout a fairy that turns into a sword?On that note, they should bring back magic, and especially the cool spells that ALttP and OoT had that WW lacked. Unless they're planning on pushing Zelda into a more distinctly RPG direction and give him a mage friend that you (or better yet, a friend) could optionally control.
What you mean like a familiar? Have Link as a witch, riding a broom?
Edited by CID Farwin, 27 June 2009 - 11:26 PM.
Posted 28 June 2009 - 09:50 AM
Posted 28 June 2009 - 05:36 PM
I hadn't thought about that before. Maybe the girl will have multiple forms like Tsubaki.It just occurred to me whilst I was watching Soul Eater, was the guy who came up with the concept of a girl turning into a sword watching that program as well?
Posted 28 June 2009 - 05:58 PM
Posted 28 June 2009 - 06:49 PM
Edited by Arturo, 28 June 2009 - 06:49 PM.
Posted 29 June 2009 - 01:54 AM
FSA was great, but it was irritating to have to make sure everyone had a GBA and connector cable. I played this many times with my friends, and I'd like to see a more advanced version. Preferably with other characters, rather than just Link x 4. Maybe more FF: Crystal Chronicles (minus having excessive equipment) or Gauntlet like.I'd actually really like to see a Zelda you could play with a friend! That'd be really fun.Unless they're planning on pushing Zelda into a more distinctly RPG direction and give him a mage friend that you (or better yet, a friend) could optionally control.
That could be pretty good; make the game a bit more realistic, and give you something to spend your excess rupees on!Make the shield less invincible. In fact, give it it's own damage gauge, so you'll actually have to buy more shields. As it is, all you have to do is avoid getting eaten by Like Likes, and switch from a wooden to a metal shield, and you're set.
Erm, no. XD Either A) Give Link magic, or B) Give him a friend who can use magic.What you mean like a familiar? Have Link as a witch, riding a broom?
I forgot about that (having never played AoL past the first dungeon). It would be interesting to have Link be able to turn into a fairy at will again, though I wonder: if they made this a vital plot point, would be a mistake or an excellent addition?Forget that, bring back AoL's spells. I want to turn Link into a fairy! (Nice to see the fairy spell getting some love in FSA.)
That would be awesome! I picture sort of a mini SCIV kind of set up...Make most of the equipment customizable, like a custom shield or whatever. It worked for Mario Kart.
Posted 29 June 2009 - 05:33 PM
I forgot about that (having never played AoL past the first dungeon). It would be interesting to have Link be able to turn into a fairy at will again, though I wonder: if they made this a vital plot point, would be a mistake or an excellent addition?
Posted 30 June 2009 - 01:10 AM
I forgot about that (having never played AoL past the first dungeon). It would be interesting to have Link be able to turn into a fairy at will again, though I wonder: if they made this a vital plot point, would be a mistake or an excellent addition?
It would probably end up a bit like the Hyoi Pears in Wind Waker, I guess. Although maybe they could do a Minish Cap thing with it and have you interact with faeries in a similar way to interacting with the Picori.
Posted 30 June 2009 - 01:37 AM
Posted 30 June 2009 - 03:23 AM
It just occurred to me, a good idea would be to have instant death situations. I know the Zelda series has never had instant death from falling down bottomless pits and into lava, but seriously, unless they do something cartoony for lava (like they did with The Wind Waker) I think Link should die the instant he falls into a bottomless pit, gets sucked underneath quick sand, falls into lava etc.
Edited by Average Gamer, 30 June 2009 - 03:24 AM.
Posted 30 June 2009 - 08:26 AM
Posted 30 June 2009 - 01:19 PM
Posted 30 June 2009 - 03:06 PM
Posted 30 June 2009 - 08:05 PM
You got multiple lives but limited 1-ups that you were definitely going to need for the last dungeon.Well, realistically one sword swipe or arrow can kill you just as easily as one drop into a pool of lava; a health system at all is unrealistic. I think instant death pits would be pretty annoying; I know the AoL ones certainly were. Though you did get multiple lives in AoL.
Posted 30 June 2009 - 08:52 PM
Yes, but I'd feel it would be appropriate in some instances, to maintain the feel of the environment. You don't fall into lava and not die, unless you're cel-shaded Link and therefore more cartoony. Even then, there's still not much of an argument for you to stay alive after falling into that or a bottomless pit.
Posted 30 June 2009 - 09:05 PM
Posted 30 June 2009 - 09:35 PM
Not necessarily. I can easily clear the whole game without taking the additional 1ups, with the exception of the one that IS in the last dungeon.You got multiple lives but limited 1-ups that you were definitely going to need for the last dungeon.
Posted 01 July 2009 - 02:03 PM
Posted 01 July 2009 - 02:31 PM
The graphics in TP were a little messy.
Tingle should be removed or changed. He's way too annoying the way he is.
Posted 01 July 2009 - 02:56 PM
Posted 01 July 2009 - 05:02 PM
Not necessarily. I can easily clear the whole game without taking the additional 1ups, with the exception of the one that IS in the last dungeon.You got multiple lives but limited 1-ups that you were definitely going to need for the last dungeon.
Posted 01 July 2009 - 07:06 PM
Posted 01 July 2009 - 11:10 PM
Posted 01 July 2009 - 11:39 PM
Posted 02 July 2009 - 01:18 AM
I'm confident that the graphics will get better over time. ^^The graphics in TP were a little messy.
Tingle should be removed or changed. He's way too annoying the way he is.
Posted 02 July 2009 - 01:23 AM
I'm confident that the graphics will get better over time. ^^The graphics in TP were a little messy.
Tingle should be removed or changed. He's way too annoying the way he is.
As for friggen Tingle...why oh why did they think of him to start with?
I'm all for wanting to add a character for comic relief, but Tingle was just...ugh. As were all Tingle-like character in future games (like the two clown guys from TP)
You can't tell me there's no way to include a quirky, strange, or otherwise comedic character without making them annoying/disturbing as heck to both talk to AND look at.
Posted 02 July 2009 - 07:40 AM
I'm all for wanting to add a character for comic relief, but Tingle was just...ugh. As were all Tingle-like character in future games (like the two clown guys from TP)