1) Proof for it not being canon? I see many storyline refrences. Plus the fact it was made by nintendo. There is no reason to believe it is not canon. As it also gives origins for Tingle.
-It's not a serious depiction of the Zelda mythology; it's a spoof. It spoofs conventions in Zelda, and I don't see that as a justification to accept it's canoninity (no more than Austin Powers is a canon part of the James Bond universe).
-It was not developed by Nintendo, but by a second/third party called Vanpool. Nintendo EAD develops the Legend of Zelda series.
-As for origins for Tingle, the character is different in every game so I don't see how TRR really matters in that respect. There is no one Tingle just like there is no one Link or Zelda.
2) Funnily though that the OoA past has more water than OoA present. Suggesting that the GDTs plan is working. TRR also suggests the same. LoZ's Hyrule is the same as AoL's Hyrule of course. And AoL Hyrule has more water than it has full mountain land. The fact that Geography is almost identical from FSA-LttP, plus the kakariko theif's hideout was in FSA. And was abandoned in LttP and that you can find the broken four sword in LttP GBA remake.
-First of all, put the GDT's plans into its proper context. It was not an all-important statement central to TWW's storyline and the timeline in general; it was an optional quotation that explained the meaning of the Korok ceremony. To attach an added emphasis relating to the timeline blows the whole thing out of its clearly intended proportion. Furthermore, it defeats the impact of the King's wish, which was to destroy Hyrule. If the people just built a new one, then the King achieved nothing of importance.
PS: The GDT's plan was to unite all the islands into one large island. If that island is, supposedly, a new Hyrule, then an unrelated island of Labrynna should not be affected. You cannot tie the change in water level in Labrynna to the GDT.
-Second, the geography of Hyrule is always changing to facilitate the developers needs. From a narrow perspective, Hyrule is depicted as a simple circular kingdom, but from a wider perspective, it is shown to be a continent surrounded by ocean and further land (belonging to the kingdom) in the West. The Great Flood is not needed to explain why a continent is surrounded by ocean.
-As the for the broken Four Sword in ALttP GBA remake, the Capcom developers stated that it was never their intention to relate it to the storyline/timeline. It's an official easter egg.
3) But it shows that the land is a sea.
Of course, because a plain blue background is the best contrast for white platforms. It's not like Capcom could use the standard black pit background.
Also, look at Hyrule from the beanstalk perspective; you can clearly see stretches of mountains far into the distance. It shouldn't be a surprise if there is an ocean beyond that, because all continents have to reach the sea at some point.
4) You can disregard damn near anything by saying it is a cameo/easter egg.
Which is where context comes into play. If something is presented in a language that players cannot understand, then it stands to reason that the writers weren't intending players to work out the timeline from it. And let's not forget the fact that it is surrounded by other random joke references.
5) What about the figurines that say Nayru, Din and Farore came from Holodrum and Labrynna and that they are descendants from a line of priestess'/oracles?
I honestly don't think they matter. The characters were introduced to TMC to facilitate a development joke; figurine descriptions aren't going to change that fact.
6) I fail to see how that is a contradiction.
ALttP: Ganondorf the thief enterred the Sacred Realm, touched the Triforce and was transformed into the Demon King of Darkness.
FSA: Ganondorf the thief enterred a Pyramid, touched a magic Trident and was transformed into the Demon King of Darkness.
Extra clue: A single incarnation of Ganondorf is only liable to transform into the Demon King once, according to Japanese mythology (from which this part of the series is known to derive from).
Oh, and let's not forget that Ganon was sealed in the Four Sword in FSA's ending (which was in turned sealed in the Sanctuary by the Maidens), and there is no possible way for either Ganon or the Four Sword to get into the Sacred Realm from that position. Not without fanfiction anyway.
7) Actually it does no such thing. One of the maidens in LttP says that Ganon refound the SR. Or something to that extent. Also the SW cannot take place on the CT. Because it was the first time the Triforce leaves the SR. And I think you will agree with me that TP is nothing like the SW.
-A maiden said that Ganondorf the thief rediscovered the Sacred Realm after centuries since the Hyrulians lost its location. Ganon the Demon King did not exist until after the Sacred Realm was rediscovered.
-While it was vaguely suggested in ALttP that the Triforce did not leave the Sacred Realm before the Imprisoning War, it is generally considered irrelevant due to the game's age and the sentence's lack of emphasis.
-Why does the SW have to be represented in any particular game? Does TWW's backstory or TMC's backstory have to be represented in a game? If we look at the SW literally, it was the Knights of Hyrule who fought Ganon, not Link (AND NO, LINK IS
NOT A KNIGHT OF HYRULE! The term refers to the family/group, not the bloodline).
Also, care to explain how the AoL BS works on the CT? The Triforce has to be out of the SR. And it has to be the first Zelda. Meaning that it can only take place in a new Hyrule or right after the events of tWW.
Alright, let me explain how our theories work here. Aonuma stated in 2007 that the timeline is developed simply by adding each new game to the timeline; previous continuity is not a practical consideration. On top of that, it has also been stated that the developers refuse to create a confusing continuity within any particular game, which rules out ideas like the Imprisoning War featuring a different Ganon to the one appearing in ALttP or a flood taking place in-between the events. With this understanding in mind, we believe that a couple of inconsistencies in the older games in the timeline are much more likely than an overly-convoluted sequence of events in general. We don't believe the developers have ever cared enough to try and fit every sentence of script from ten-fifteen year old games into the current continuity. We're not even sure if the old 2D games even really exist in the current continuity.
Here's how each game has been added to the timeline.
LoZ is the first game.
AoL is a sequel LoZ.
ALttP is a prequel to LoZ.
LA is a sequel to ALttO.
OoT is a prequel to ALttP.
MM is a sequel to OoT.
Oracles are stand-alone titles.
FS is a stand-alone title.
TWW is a sequel to OoT.
FSA is a sequel to FS.
TMC is a prequel to FS.
TP is a sequel to OoT.
PH is a sequel to TWW.
Beyond these established connections, nothing is entirely founded. Regarding AoL's BS, we simply believe it to be the first in a specific naming tradition related only to that story, not a tradition stretching back to the beginning of time. Regarding the Imprisoning War, we simply believe it to be a separate event that takes place sometime after TP, with no relation to TP.
PS: Are you by any chance a follower of the Lexxi Aileron school of timeline theorising? The very specific use of random quotes and visual details is Lex's trademark.
Edited by Raian, 02 December 2008 - 10:04 AM.