1) Post your preferred timeline. If you think there are any placements which don't fit the popular belief, explain what they are and why you hold to them.
2) Considering that the popular goal is to decipher Nintendo's official timeline, describe what you envision as the developers' approach to timeline development.
3) Tell us your thoughts on the re-ocurring elements of the Zelda series; the events, the characters and the items.
1) TMC > FS > FSA > ?
OoT > MM > TP > ALttP > LA > LoZ > AoL > Oracles
OoT > TWW > PH
My reason for placing the FS trilogy separately is that I don't believe FSA is related to ALttP, or indeed any other game in the main series. I see similar iconography, but not an actual timeline connection. Furthermore, I suspect that the entire trilogy takes place at the very beginning of the timeline because both TMC and FS have both been indicated to come first.
2) I believe that the developers start by choosing game mechanics that fit a general theme. The Four Sword was invented for the multiplayer theme, and Wolf Link was invented in part to appeal to Western players. It is from the theme and game mechanics that the story is then developed. While many games have followed the events of previous titles, they still present their own stories in order to give new players something to appreciate and enjoy. I also believe that as the timeline as progressed, the developers have become more concerned with referring back to games that have been released more recently, rather than the games which have been released more than a decade ago. This is because more players will be familiar with the newer Zelda games than the older games. That is why we have a developed OoT-verse without much relation to the 2D Zeldas before it.
3) As the main trio of characters have featured in more Zelda games, there has been more emphasis on them tied to fate. Twilight Princess went much further to suggest that the characters are destined to fight one another throughout Hyrule's history (pretty much stated if you count the removed ending dialogue) than The Wind Waker, which was kept quite ambiguous. And with the reappearance of traditional Zelda characters naturally follows the reoccurence of events. Ganondorf tries to conquer Hyrule, and Link and Zelda must join forces with other magical characters to collect items and defeat him. It's a simple matter of sticking to tradition, which has always worked for Nintendo even as their games have developed over time.
Edited by Raian, 24 September 2008 - 07:51 PM.