Oh god, I haven't read a post that missed the point so utterly and completely outside of ZU in a while, so excuse my reaction here.
Death mountain then directly links Ocarina of Time to LoZ. Spectacle Rock directly links LoZ to Link's Awakening. Or they're just games in similar worlds with vague references to one another.
1. It's completely valid to say that OoT and ALttP especially, as well as FSA and LoZ, all occur in the same Hyrule and that one of the reasons for this is the shared landmarks like Death Mountain. So you're defeating your own point.
2. LA is only my favourite game ever, so what would I know, but I'm quite certain it didn't specifically give any place the name Spectacle Rock, although there's a likely reference to it. Pretty stupid to use LA as your example when LA is a dream world
including elements of ALttP which is in the same world as LoZ, and when Spectacle Rock is a common recurring element simply as a reference, not anything else.
3. And using that kind of reference misses the point entirely as it's not a plot detail, so you're basically responding with a non-sequitur. Nothing you've said relates to or counters the example given.
4. Locations are not critical plot devices that are highly relevant to the main story and timeline. The Master Sword has perfect and deliberate cohesiveness from OoT to TP to ALttP, as well as the forest around it having similarly perfect cohesiveness from TP to FSA to ALttP. On the other hand, the Adult Timeline utterly crushes any hope of explaining how the Master Sword could appear again - it's the only game to put it somewhere else. When a whole bunch of games show something a particular way in a particular place, and the one which is known for certain to be on another timeline changes that to completely disrupt any coherent timeline, what are we meant to assume?
When, in OoT's Temple of Time, did you happen to notice any stairs? Or hundreds of gohmas? Does anyone recall that LttP's maidens were the descendants of the Imprisoning War's "wise men", while TP's "sages" are inhuman? I mean, in the face of how many inconsistencies does one persist to believe in loose connections?
...Oh wow, you really don't know anything, do you? Could you not be an arrogant asshole when you're arguing from ignorance, please?
- This Temple of Time idea is fucking ridiculous. Ignoring the fact that it's known to be the same place - one added an entire dungeon accessible from the temple, the other game didn't have the dungeon. What the hell are you asking them to do? Not make the game they want to make just to please your twisted ideas of what constitutes consistency? Are you trying to argue that TP isn't after OoT on the Child Timeline now, or are you just going to factually lie, against what's stated in the game, and pretend that the Temple of Time isn't the Temple of Time? Yeah, I bet that's really what they intended for us to perceive. They threw in a location with the exact same name and exact same design as one from a game everyone has played, as well as telling us it dated back to the early days of Hyrule and demonstrating this via time travel... only so we would assume it's a different place because they added content to it and a portal of sorts which was not ever accessible in OoT (for many obvious reasons).
- "Wise men" is a mistranslation. As everyone has known for, well, ever. It's sages in the GBA version and in the SNES retranslation that's been available on ZL (you know, the site these forums are for) for years.
- TP's sages are inhuman? This is news to me. Have you played TP? They may not ever die of old age, but they're pretty damn human.
- All of these points are continued non-sequiturs as they're arguing the exact opposite goddamn type of argument. We're talking about deliberate similarities, not things that are represented in marginally different ways over the years BECAUSE IT'S A VIDEO GAME, FOR GOD'S SAKE, WHAT PART OF THAT DO YOU NOT GET. Okay, calming down now, but this is goddamn ridiculous. Stupid things that ensure that every game tells its own story and is not exactly the same are the complete opposite of arguing on the basis of, not loose connections, but major, deliberate, obvious connections.
Unless you're talking about something other than the temple. Which has conveniently relocated itself from the center of Hyrule town to the Lost Woods. Which pretty much has a third of the map separating it from Death Mountain?
Are you serious? This isn't a geography argument. Don't magically turn it into a geography argument. TP also has an "Old Kakariko" which is miles away from Death Mountain. The temple didn't fucking relocate itself, it's shown to be in the same place by the events of the story and the time travel aspect. The castle is in a different place, is that hard for you to wrap your head around?