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How Tolkien is the new Zelda?


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#61 Chaltab

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Posted 05 April 2005 - 12:33 AM

Telling me to relax is like telling a Bantha to chill!!

#62 ESK

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Posted 05 April 2005 - 04:36 AM

Alakhriveion said

G'dammit, read my post again.  I'm complaining about people who think "the decision was made to appeal to the wrong crowd of gamers."



I wasn't complaining about that - Nintendo would be fools not to take a little inspiration from the LotR style in order to entice new gamers to the Zelda series. I was merely observing that doing so could put off gamers, rather than attract them. To NON-Zelda fans, if the game looks too similar to LotR, they will automatically consider it to be a 'rip-off' and won't give it a chance, just as previous Nintendo games have been considered 'too childish' and thus ignored by those who may well have enjoyed them.

This judgemental attitude is true of my friends who have seen the trailer.

#63 Chaltab

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Posted 05 April 2005 - 06:14 PM

You think Octoroks will finally be done right in 3D?

I hope that old Zelda enemies return. Save for the more generic monsters, like Stalfo and Lizaflo, there didn't seem to be many classic Zelda enemies in either trailer.

#64 Octorok

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Posted 05 April 2005 - 07:10 PM

Chaltab said

You think Octoroks will finally be done right in 3D?

You mean will the land variety be in it? If that is your question, then no, I don't think so.

#65 SOAP

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Posted 05 April 2005 - 08:35 PM

The move to realstic graphics was neccesary. As Furious Octo pointed out, TWW look, though unigue and stylish, was pretty much overdone and raped by Capcom. If they came out with another celshaded TWW-styled game, people would begin to think that was the pernament style for Zelda. Shiggy isn't selling out. He's just taking a new direction as always. Basically he's saying Zelda can be like that but at the same time it can look like this also. And having two gmaes from both extremes directly link to each other is pure genius.

#66 ESK

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Posted 06 April 2005 - 04:31 PM

I think it's quite metaphorical that as Link has aged in this generation of Zelda (the TWW->Z05 section in the timeline), the graphics become more realistic.

Perhaps they could do a sequel to Z05, where Link regains his time travelling ability and the child levels would be Celda but the adult levels would be Z05!

#67 Vazor

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Posted 06 April 2005 - 07:58 PM

That wouldn't work. Within each individual game things such as graphical style need to stay constant. I'm all for another cell-shaded Zelda, though, maybe the next game after Z05.

#68 Chaltab

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Posted 06 April 2005 - 10:04 PM

I am of the rare train of thought that says that Wind Waker was the perfect[I] style for Zelda, but not perfectly excecuted. There seem to be a lot of areas where Nintendo used the cartoony graphics as an excuse for bad textures and a low polygon count, especially on some of the more obscure Islands. But there are some terrible textures on the Deku tree's Island, especially the "vines"...

And the other things were a lot of aliasing and clipping issues. I'm not sure the jaggies could be fixed on the 'Cube, since 128 bits can only do so much, but I'm sure they could have done something about the clipping...

#69 ESK

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Posted 08 April 2005 - 10:12 AM

i personally prefer the more realistic style of Z05, OOT, MM. TWW was gorgeous, but because it was SO different to previous styles, it almost didn't seem like a Zelda game to me.

#70 lord-of-shadow

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Posted 08 April 2005 - 02:28 PM

Chaltab said

I am of the rare train of thought that says that Wind Waker was the perfect style for Zelda, but not perfectly excecuted.


I agree completely. Though my problems don't lie in technicalities as much as minor stylistic things. I'd rather have Link look more like the LttP art, for instance, or at least properly proportioned.

#71 SOAP

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Posted 08 April 2005 - 02:33 PM

I find it funny that peple think that this new Zelda is devianting from the Zelda style when the same was said of tWW when it first came out when compared to the OoT art style, which this new Zelda seems to be falling back too.

#72 SteveT

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Posted 08 April 2005 - 03:05 PM

Extra funny because people who think OoT is the first Zelda game evar are completely wrong.

#73 Alakhriveion

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Posted 08 April 2005 - 03:09 PM

It was the first 3-D game, though.

#74 SteveT

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Posted 08 April 2005 - 03:10 PM

Depending how you define 3D. I distinctly recall a z-axis in AttP and LA.

#75 Alakhriveion

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Posted 08 April 2005 - 03:12 PM

The graphics, however, were two dimentional. That's what I mean.

#76 SOAP

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Posted 08 April 2005 - 03:13 PM

SteveT said

Extra funny because people who think OoT is the first Zelda game evar are completely wrong.

No one's saying that though. But no one ever said that OoT ever deviated from the Zelda style. At least from what I know of. It was a nice evolution from the ALtTP art style and this new Z05 is a nice evolution of the ooT art style. Likewize TWW is a nice evolution of the LoZ and ALttP art style. I don't see any deviations. Just evolution of past styles.

#77 SteveT

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Posted 08 April 2005 - 03:13 PM

Yes, yes, I know, Alak.

Had to make that point nonetheless.

#78 Chaltab

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Posted 08 April 2005 - 04:33 PM

The Z axis in AlttP was a bit of a joke, especially considering the game FROZE when you went up stairs.

#79 ESK

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Posted 11 April 2005 - 03:54 AM

I think the majority of people consider OOT as THEIR first Zelda game, rather than THE first Zelda game. This is certainly tru of me.

#80 Chaltab

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Posted 11 April 2005 - 04:39 PM

There is nothing to "consider" for me. I had never played Zelda before Ocarina.

#81 Husse

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Posted 12 April 2005 - 07:26 AM

OoT was my first...

And I DEFINITELY think some influence for Z-2005 has been taken from LOTR. It seems too obvious...the fantasy element of the old games doesn't seem related, all fantasies share similar elements, but here? The environments? The warg-things? Those flying creatures, and the arrows? I don't know, there seems to be a lot of LOTR influence here. And surely such a popular movie has reached Japan.

#82 ESK

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Posted 12 April 2005 - 12:04 PM

I think we've established beyond any reasonable doubt that there are LOTR-similarities in Z05. We can only hope there aren't too many.

#83 Husse

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Posted 12 April 2005 - 04:25 PM

Amen....but isn't Gohma AWESOME-looking? :P

#84 Chaltab

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Posted 12 April 2005 - 05:36 PM

Quote

Amen....but isn't Gohma AWESOME-looking?


Definitely. All those diffrent moving parts rendered sperately really makes the monster seem alive, even it the brief glimps we have of it.

#85 Husse

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Posted 13 April 2005 - 02:25 PM

The little gnashing mouthy-thingies....:blink: AWESOME!!!

#86 ESK

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Posted 14 April 2005 - 02:34 PM

Gohma looks much scarier than the OOT version. I can't wait to face her!

#87 Husse

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Posted 14 April 2005 - 04:34 PM

That and the Wolfos...or were they werewolves? :blink: YAHOOOOOOO! :P

#88 Chaltab

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Posted 14 April 2005 - 04:41 PM

I don't think I saw any wolf creatures at all except for the howling one at the end.

#89 Husse

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Posted 14 April 2005 - 04:45 PM

That's what I mean...OH! But there were those bony-wolf-thiniges.

#90 Chaltab

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Posted 14 April 2005 - 10:09 PM

Hm.. Actually I think those were skeleton boars. I really can't tell, but it looks like they have tusks.




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