
Kodai no Sekiban
#61
Posted 29 March 2005 - 07:57 PM
Whether or not it effects timeline theories is totally irrelevant.
#62
Guest_Johnny_*
Posted 29 March 2005 - 08:03 PM
I find it possible (if you desire to kick my ass, I am gonna have to politely decline ^,~) still for it to happen.
Don't ask my why.
It's more of a...why not, I dunno.
We can continue it in a PM if you wish.
#63
Posted 29 March 2005 - 09:08 PM
#64
Posted 30 March 2005 - 08:00 AM
This game, though, was made by Nintendo, fits directly into the timeline, etc. It doesn't actually state anywhere that the Hero of Light is from our world, from what I can see. It might be that trhis is Link's parallel from Termina or something! With a baseball hat, though...
#65
Posted 30 March 2005 - 08:48 AM
#66
Posted 30 March 2005 - 12:43 PM
The problem with that is, for staters, it's the OOT Link, not the ALttP one. That's pretty damn obvious. Especially since he travel between worlds via an ocarina and not some magical mirror. Secondly it list the master sword, AND the cane byrna AND the magic sword as items used by the Link in SCII. The only way that's possible is if the OOT, ALttP, and LoZ Linmks are all one person. Which they're not.The way I see it, all the mainstream Zelda games are canon. After that, cameos, or "easter egg games" as you call them, are a little different. They are allowed to be included in the timeline, as long as it does not contradict any mainstream games. For example: in Super Smash Bros (and melee), Link is in a world where he fights seemingly random battles with other random video game characters. Obviously, this can not possibly fall anywhere in the timeline. In Super Mario RPG, we find Link asleep in one of the houses. Obviously, Link doesn't live in the Mushroom Kingdom, therefore this game does not fall into the Zelda timeline. Soul Calibur II, however falls nicely between LTTP and LA. There is no game that contradicts its existance. Therefore, it is allowed a place in the timeline. However, should a future mainstream Legend of Zelda game should contradict its being, then SCII would be removed from the timeline immediately. However, no such contradiction exists, and therefore SCII is allowed to exist in the canon timeline for the time being.
#67
Posted 30 March 2005 - 03:45 PM
#68
Guest_Johnny_*
Posted 30 March 2005 - 08:36 PM
Can you specifiy what makes that wood different from ALttP's?
#69
Posted 30 March 2005 - 08:52 PM
What I say is, if you're going to put SCII in your timeline, then between LTTP and LA is the most logical place. It doesn't contradict anything, so it works.
#70
Posted 30 March 2005 - 10:50 PM
#71
Posted 31 March 2005 - 03:26 AM
I don't think it directly states that this "Hero of Light" is from our world (at least not in any of the stuff posted here), but the Baseball cap is certainly suggestive. If not our world, than one like it.
It doesn't necessarrily have to. In TWW, for example, if you look at the sky, you can see the Big Dipper. This tells me that the game takes place in an alternate dimension from ours. Maybe I'm wrong, but it does make sense this way.
#72
Posted 31 March 2005 - 09:39 AM

And it doesn't matter whether it makes sense. Sure, everything is more or less explained. That doesn't make it any less of a stupid side-game with baseball-cap wearing kids from the real world warping in.
#73
Posted 31 March 2005 - 10:08 AM
The problem with that is, for staters, it's the OOT Link, not the ALttP one. That's pretty damn obvious. Especially since he travel between worlds via an ocarina and not some magical mirror. Secondly it list the master sword, AND the cane byrna AND the magic sword as items used by the Link in SCII. The only way that's possible is if the OOT, ALttP, and LoZ Linmks are all one person. Which they're not.
In LttP, Link had the Ocarina of Winds, the same one from TMC.
#74
Posted 31 March 2005 - 03:10 PM
In LttP, Link had the Ocarina of Winds, the same one from TMC.
Was it actually called that? In the English GBA version it just says "Flute".
#75
Posted 31 March 2005 - 03:21 PM
#76
Posted 31 March 2005 - 03:45 PM
#77
Posted 31 March 2005 - 03:46 PM
#78
Posted 31 March 2005 - 03:49 PM
Has it ever officially been called an ocarina, or more specifically, the Ocarina of Winds? What's it called in the Japanese version?
In TMC, it was called the "Ocarina of Winds".
Even still to put SCII in the Timeline you'd have prtetend that the LoZ and ALttP Links are the same guy.
There was a 40 page debate here when SCII came out about this. Not. Again. NOT. AGAIN.
#79
Posted 31 March 2005 - 04:01 PM
In TMC, it was called the "Ocarina of Winds".
In Link to the Past I meant.
#80
Posted 31 March 2005 - 04:41 PM
#81
Posted 31 March 2005 - 08:09 PM
Except that Link and Zelda meet for the first time in the Oracles. So unless we're going to have two Zeldas at the same time, that doesn't work.
That is a good point...
And Link and Zelda allready seem to know each other at the beginning of ALttP. That is why Oracles and LA come before ALttP in my Timeline Theory.
#82
Posted 31 March 2005 - 08:27 PM
I don't know about this one, but there were four BS Fire Emblem games(which is a Nintendo series, after all, just like Zelda), and those seem to be canon(as they even introduced new charachters), though they didn't have anyone from Earth, just short battles inspired by background events of Fire Emblems 1 and 3, with barely any dialogue.
I don't see how the plot of this game is unZeldaish at all, if Link is allowed to go to other dimensions, and randomly save them(Majora's Mask), why can't someone from another dimension go save Hyrule while Link's away?
#83
Posted 31 March 2005 - 09:55 PM
No, it was called the "Flute".
It was called the "ocarina" the Japanese version. No extra names, just "ocarina."
#84
Posted 31 March 2005 - 10:10 PM
#85
Posted 01 April 2005 - 05:28 AM
The OoW and Flute may be the same though. Also, in the GBA ALttP, the Flute was renamed Ocarina, I believe.
#86
Posted 01 April 2005 - 06:14 AM
#87
Posted 01 April 2005 - 06:53 AM
*Hurts itself in its confusion*
#88
Posted 01 April 2005 - 07:40 AM
#89
Posted 01 April 2005 - 07:42 AM
It was called the "ocarina" the Japanese version. No extra names, just "ocarina."
Thanks! So I'm guessing the ocarina in LA's Awakening had the exact same Japanese name too. What were the flutes/whistles called in the Japanese versions of LoZ, AoL, Oracles (the one that calls your animals) and Super Mario Brothers 3?
Also, in the GBA ALttP, the Flute was renamed Ocarina, I believe.
Bafflingly it wasn't.
#90
Posted 01 April 2005 - 07:45 AM
Thanks! So I'm guessing the ocarina in LA's Awakening had the exact same Japanese name too. What were the flutes/whistles called in the Japanese versions of LoZ, AoL, Oracles (the one that calls your animals) and Super Mario Brothers 3?
Bafflingly it wasn't.
The ones in Oracles were actually horns.