Skyward Sword's ending also rapes the entire Zelda franchise, Star Wars Prequel style. It renders the events in the classic games completely fucking meaningless.
I will say no more. Here's the ending:
Posted 29 October 2011 - 05:11 PM
Posted 29 October 2011 - 05:22 PM
I've just had Skyward Sword's ending spoiled for me by a journalist posting on 4chan. I believe the ending is true because it ties in with the events of Twilight Princess. Namely, it explains how Link, Zelda and Ganondorf got their Triforce pieces. It also explains the implication that the conflict was engineered by a higher power.
Skyward Sword's ending also rapes the entire Zelda franchise, Star Wars Prequel style. It renders the events in the classic games completely fucking meaningless.
I will say no more. Here's the ending:Spoiler
Posted 29 October 2011 - 05:41 PM
Spoiler
Edited by Raien, 29 October 2011 - 05:44 PM.
Posted 29 October 2011 - 05:53 PM
SpoilerSpoiler
Posted 29 October 2011 - 06:09 PM
Spoiler
Posted 29 October 2011 - 06:14 PM
SpoilerSpoiler
Posted 29 October 2011 - 06:52 PM
Skyward Sword's ending also rapes the entire Zelda franchise, Star Wars Prequel style. It renders the events in the classic games completely fucking meaningless.
Posted 29 October 2011 - 10:16 PM
Posted 30 October 2011 - 03:11 AM
Posted 30 October 2011 - 09:35 AM
Posted 30 October 2011 - 12:27 PM
Posted 30 October 2011 - 12:58 PM
Posted 30 October 2011 - 02:47 PM
One of the reasons I stopped timeline theorising is that I realised the core Zelda mythology
Edited by MikePetersSucks, 30 October 2011 - 02:50 PM.
Posted 30 October 2011 - 03:22 PM
Posted 30 October 2011 - 03:50 PM
It's fucking 4chan, and the game isn't even out in Japan yet. This is fucking fake.
One of the reasons I stopped timeline theorising is that I realised the core Zelda mythology
...Never existed beyond "Link saves Zelda" in the first place?
Raien, I said it sounds fake because it's contradictory of several things we've been told about this very game by actually official sources with backing beyond saying they have the game anonymously.
Though honestly, the complaining about train tracks is ridiculous and I've never understood why you guys think Zelda has ever had consistent tech or anything of the sort. Medieval knights didn't have grappling hooks and robot mouse bombs.
Edited by Raien, 30 October 2011 - 05:14 PM.
Posted 30 October 2011 - 05:39 PM
Posted 30 October 2011 - 05:56 PM
There's definitely some discrepancies even if there's nothing which outright disproves these.
On the topic of ST, how is it not about tech if the complaint is Link shouldn't be a conductor? I liked that Link actually had a different occupation in that one. And I think one plus to the tracks was it kinda captured the scale of how big Hyrule was without taking ages to get anywhere, but I can understand that aspect of the complaint.
Edited by Raien, 30 October 2011 - 06:09 PM.
Posted 30 October 2011 - 07:15 PM
Posted 31 October 2011 - 02:31 PM
Zelda 1 established the kingdom of Hyrule, the Triforce pieces and the principal characters.
Posted 31 October 2011 - 02:48 PM
Zelda 1 established the kingdom of Hyrule, the Triforce pieces and the principal characters.
So then the 'core mythology' was broken with Link's Awakening. Good to know.
Posted 01 November 2011 - 01:01 PM
Posted 01 November 2011 - 02:28 PM
I'm taking your arguments to their logical conclusion. Hyrule, the Triforce, Zelda, and Ganon are all absent from the game. First game to exclude them, in fact.
Unless, somehow, it doesn't count. And if it doesn't, why does it get a pass and the newer games don't?
Edited by Raien, 01 November 2011 - 02:29 PM.
Posted 02 November 2011 - 03:40 AM
I don't have a problem with staples of the mythology being absent from certain games. My problem is the general lack of consistency with which Nintendo approaches the mythology in each Zelda game.
But from OoT onwards, Zelda games stopped answering questions and started creating confusion.
The rules of the Triforce started changing from game to game
new earth-shattering plot devices kept coming out of the woodwork only to completely disappear when the game ended
new deities and ancient civilisations come and go unceremoniously
Sequels don't feel like sequels and prequels don't feel like prequels.
When I was younger, I wanted to work out the timeline because I was passionate about Zelda. But now that the passion is gone, I can only look at Nintendo's handling of the mythology as really bad direction.
Maybe if they stuck to making sequels they would have been more consistent with it but the ultimate problem is that Nintendo has become reliant on gimmicks and the Zelda universe has become nothing more than a playground for their gimmicks.
Posted 02 November 2011 - 06:38 AM
Edited by Raien, 02 November 2011 - 06:41 AM.
Posted 02 November 2011 - 01:12 PM
Posted 02 November 2011 - 02:15 PM
I wasn't saying that it's bad; only that I don't feel your criteria are consistent from game to game, and that you're constructing a reasoning based mostly on nostalgia. This entire thread was pretty much made so you could bitch about how Zelda has fallen to such a degree that you find it comparable to a 4chan fanfiction; I would hope you would've had a reasoning for that sort of disappointment besides "the mythology is confusing."
Edited by Raien, 02 November 2011 - 02:38 PM.
Posted 02 November 2011 - 06:04 PM
Why would I need any other kind of reasoning? A confusing mythology is a bad mythology,
especially when it's confusing because the creators refuse to adhere to a consistent set of themes and rules.
You can pretend it's always been like that from the beginning but I have to disagree because the first three games both make perfect sense to me and more importantly they feel like chapters in a single cohesive narrative
Posted 02 November 2011 - 06:53 PM
Posted 03 November 2011 - 03:50 AM
Posted 03 November 2011 - 01:39 PM