You're a historian of a video game? That's not Elitist? Historians are different, because they actually have some authority on the subject. Did you work for years to get a masters degree of The Legend of Zelda? No. You're just a fan that's played the games, same as the rest of us. Your opinions are no more valid than ours. The Zelda mythos isn't like History, where there definitely is one way that things happened. It is subjective; in fact, they seem to change how things work with every game. If I remember correctly, TP actually involved a lot of corroboration between NoJ and NoA, so I wouldn't say that one version is definitely more "Canon." Only the developers can determine that. There's a difference between contradicting developers/games, and using what one believes to be correct.
Actually, Zelda timeline theorising is a pretty accurate mirror of real historical analysis. We look at the evidence, we make subjective judgments of the evidence, we propose hypothesese to other theorists and debate their accuracy and effectiveness. The Zelda timeline is fictional, sure, but the standards with which we determine the strength and accuracy of a theory have a basis in real learning. If you have a problem with this, then you'd be questioning your own analysis and conclusions on the timeline. And while it is true that we don’t entirely know what the developers were thinking with these games, that’s the same for historians who don’t have access to influential figures because they are either simply out of reach or dead. Rather than just resign themselves to saying “We can never truly know the truth”, they develop theories with the information they do have access to, and those theories are developed or refuted with new information.
If there is one important difference between timeline theorising and real history, it’s as you said, the timeline’s history changes with new developers and new ideas. However, I believe that by documenting how the history has changed, we can make judgments on the canon. In fact, you clearly believe so too, as you’ve been arguing that TP has been avoiding overt references to previous games in order to justify a “changed terminology” (and btw, I’m still waiting for those examples of the invisible references you referred to).
Last point; you said that there has been corroboration between NoJ and NoA. I too remember NoA saying that they worked with the developers to produce TP’s script. However, I am not convinced that this has made NoA’s translation a true reflection of the Japanese intent, as it follows an identical formula of mistakes and fanfic timeline references that we saw in TWW. There were things in NoA’s translation of TP that did not make sense to me, and the Japanese dialogue has cleared them up. I have no faith in NoA.
Yes, yes, I know. FSA. But think about it, Ganon's tried the Triforce route at least once already, is it so hard to think that maybe he's just trying something different?
FSA features a new Ganon, so he can’t be learning from past experience. The simple fact is that Ganon did not seek out the Triforce because he simply didn’t need it. While it certainly would make Ganon a true “Fisher King”, Ganon was simply concerned with transforming Hyrule into his Maou. And likewise, if the Dark Tribe had enormous magical power, they would not need the Triforce.
because OoT wasn't supposed to be ALttP's backstory or anything...
In the state of the current canon, OoT is not AlttP’s backstory. Hence, the events described in ALttP’s manual are not the same events described in OoT.
Edited by Raien, 06 June 2009 - 06:07 PM.