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As for it's original location, there's a patch of stone that looks like the foundations of building in the eastern most part of Eastern Hyrule Feild. Perhaps this was the original location of the Temple of Time?
EXACTLY what I've been thinking. To expand on this, what SOAP means is that there are stones in a line, as if they had formed a wall before, in Eastern Hyrule Field [GC version]. There is also a patch of flatter stones in the middle of the grassy field, as if they had been a pavement once. You can even hear the 'clickity-clack' of Epona's gallop as opposed to her normal 'thumpity-thump' of the hoofs on the grass. This is definately pavement next to a destroyed wall. A conclusion can be draw here; this is where either Hyrule Castle was, The Temple of Time was, or The entire Hyrule Market area was.
I definately think this is where the Temple of Time was. Hyrule Castle could have been there too, but I don't think so. I, unlike most people, don't really think Hyrule Castle moved very much. Rather, I think we are seeing for the first time, the area behind the Castle. i.e.; North Hyrule Field. But that's definately where the ToT was; East of the Castle. Like SOAP said, I think it was transported. That's an awesome theory I never thought of, but fully agree with. Good going, SOAP.
THINGS I'D CHANGE:
LoZ: Nothing, this game is perfect.
AoL: Heart system, perhaps save system.
ALttP: A half-decent plot, an improved combat system, graphic style, gameplay mechanics, and some originality. Honestly, I hate ALttP more thaan AoL. This game is definately the worst the series has to offer. I can't even begin to fathom how people
like this game! Ugggh, It's so bad. Every dungeon is the same. The Dark World is agravating. Hyrule Field, Light version, has a horrible overworld theme (Sorry Koji). Link's hair is Pink. PINK! The enemies are dull and repetitve, the dungeons have such bad puzzles, the game drags on for too long, and the plot is unclear. The language is hard to understand, the fonts are anoying, and points aren't made very well. Usually, I had to talk to someone two or three times before I understood what they were talking about. This game needs to fix all of these things.
LA: Just bought it. Still playing, but it's very good so far. Kinda "out there". (Chain Chomps, Giant Eggs, Yoshi Dolls?! I know it's a dream, bot gosh, this is kinda...out there)
OoT: Fantastic game. Wonderful plot. Perfect in more than one way. I'd subtract that last enslaved carpenter I could never find (grr!). Also, I'd put in an actual need for the fire and ice arrows. That's it.
OoX: I love this style of games. OoX and LA both with their similar graphic style are definately some of my favourites. Good stuff. Take out the Master Sword, though...
MM: Two more dungeons, that's all it needs. Just a tiny bit more length. Even just one more would suffice. Great game. Maybe a longer day system, with the
same amount of people having
longer schedules. This gives more options for side quests, and gives larger time-slots to do things. I can't even begin to tell how many times I missed the conversation between Anju and Goro-Link, or Anju and the Postman. They last for like 30 seconds... With longer days, or perhaps one aditional day, there is more time for you to find a conversation and trigger an event rather than having to start over every time >_< Do you follow? That was tricky to explain. Oh, and a better overworld. Less crowded, more space, etc.
FS/A: Dunno, still gotta get them. Maybe it's the fact that I know I'll never be able to find four people...so if i did have them, I'd probably change this factor of requiring four people.
TWW: An excelent game. I dunno, other than Tingle being a creepy character, i didn't find the Triforce hunt all that anoying...Just warp. It's not that difficult. Sure, it's a little tidious, but I found it, for the most part, not that bad. What this game does need, however, is more dungeons. Seriously. Like REALLY BADLY. Other than that, it gets the D~N stamp of aproval.
TMC: More dungeons. Side quest amount is perfect. Still no excuse for being short on dungeons.
TP: This game is perfect in every way shape and form. I cannot even
begin to think of the things it could even need to make it better. If I absolutely
had to add something, though, I would add the thick-wooded forest that we saw in the trailer, and some Moblins.
...Oh! And more Darknuts! Every game needs more Darknuts!
Edited by D~N, 16 March 2007 - 08:38 PM.