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OoT underwater cave


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#1 Guest_theodor_*

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Posted 20 May 2005 - 06:05 PM

Thereīs only one thing left for me to know about OoT, I never figured it out...
When you come from hyrule field to Zoraīs domain, there a spot over the water where you can play the song of storms, that spot is a sort of a mini-island or whatever you might call it... anyway, itīs left to the entrace to Zoraīs domain...You can play the song of storms on it when itīs all frozen and I think a little hole opens or some fairies come out I donīt remember too well... anyway, if you take a look at the bottom of the place you might notice thereīs a sort of an underwater entrance to a cave (you can take a better look with child link diving, there are some zoraīs nearby, but, even with the highest scale, you cannot reach the entrance Iīm talkin about)
I never knew if you can actually get inside that cave...but one thing I do know... they wouldnīt put an entrance just because....maybe itīs not an entrance, maybe itīs just a place you come out from...but from where? if anyone knows anything about this please tell me... Iīve read some FAQīs and I couldnīt find this info... Iīd really appreciate some help!

#2 Fyxe

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Posted 20 May 2005 - 07:41 PM

Apparently, using glitches/Gameshark, people found out... There's nothing there. Just... More rock wall. Originally however it may of been intended to be a connection with the original Nintendo 64 DD add-on for OoT, or something left in from early development.

#3 Guest_MandragGanon_*

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Posted 20 May 2005 - 09:17 PM

The underwater entrance I think your talking about can be reached with the Golden Scale when your Child Link. Swim through it and you shall be taken to Lake Hylia. In the Lost Woods there is another underwater tunnel that takes you to Zora's River and a tunnel that takes you to Goron City. These are sort of warp tunnels which enable you to get around Hyrule quickly.

#4 Fyxe

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Posted 21 May 2005 - 07:01 AM

Mandrag, he's not talking about the obvious underwater entrance that links to Lake Hylia, he's talking about the other so-called 'entrance' that's below the small rock island that the Zora is standing on. It's more of an optical illusion than anything, apparently.

#5 HarryHatMan

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Posted 21 May 2005 - 08:53 PM

You can glitch your way in by diving just as the Zora's diving game ends, you keep going down as long as you don't stop the speech box, then you can move over quickly and in, but no, there is nothing in there :P

#6 SOAP

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Posted 23 May 2005 - 12:47 AM

There should've been a little old man or a sign that says: "Dude! You have way too much time on your hands." That'd be so funny.

#7 Kairu Hakubi

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Posted 23 May 2005 - 09:57 AM

My favorite nod to secret-finders (let's face it, that game was BUILT for us) is in the cave with an arrow of rupees underwater.. setting off a bombchu along the water (thinking perhaps it blows up a wall?) cause sit to arch over the ceiling and detonate JUST at the point where it'd hurt you. ^_^ the circumference of the cave... was just.. exact.. tee hee.

#8 D~N

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Posted 23 May 2005 - 04:34 PM

Or the guy on the roof in OoT, trying to reach him as a kid. Heh, I spent 2 days on that......

#9 Kairu Hakubi

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Posted 24 May 2005 - 09:34 AM

i spent hella time trying to see the face of the guy on the lookout point in kakariko.. but the damn jerk is right up at the edge, so i can't. ._.

#10 Guest_Clay_*

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Posted 25 May 2005 - 09:01 PM

The "cave" is a patch of floor that is darkened/discolored.

It doesn't lead anywhere, never meant to, never will.

I want to know what happened to the REAL 64DD version of OoT btw (someone mentioned it). There were more things in it than just "arranged" levels. Grrr...

#11 Fyxe

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Posted 26 May 2005 - 05:37 PM

My favorite nod to secret-finders (let's face it, that game was BUILT for us) is in the cave with an arrow of rupees underwater.. setting off a bombchu along the water (thinking perhaps it blows up a wall?)  cause sit to arch over the ceiling and detonate JUST at the point where it'd hurt you. ^_^ the circumference of the cave... was just.. exact.. tee hee.


I thought the arrow was just pointing to a location of a Heart Piece? I forget.

#12 Kairu Hakubi

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Posted 31 May 2005 - 09:34 AM

Different arrow. This one is in Gerudo valley.. as you enter, go left and drop into the river... and you hit the little shelf.. and it's there. ^_^

#13 SOAP

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Posted 13 June 2005 - 04:01 AM

Is that the arrow that doesn't point to anything? Man that one pissed me off.

#14 Kairu Hakubi

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Posted 13 June 2005 - 08:30 AM

As far as I can tell, it couldn't be coincidence that the distance along the arrow and across the ceiling is just long enough for the bombchu to explode.. so until something else happens, that's the point of that cave.

#15 Gabe Puratekuta

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Posted 17 June 2005 - 11:55 AM

I think it might be the exit of the Ice Cavern that you go through as Adult Link.

#16 Fyxe

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Posted 17 June 2005 - 12:35 PM

As far as I can tell, it couldn't be coincidence that the distance along the arrow and across the ceiling is just long enough for the bombchu to explode.. so until something else happens, that's the point of that cave.


The problem is, Bombchus take a different length of time to blow up depending on how long you hold them.

Link X, that's very very wrong. The Ice Cavern is in a totally different place.

#17 Gabe Puratekuta

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Posted 17 June 2005 - 12:40 PM

Hey, it's the only thing I could think of.

#18 Kairu Hakubi

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Posted 18 June 2005 - 03:33 PM

Yeah obviously i meant if you let it go immediately :P

i dunno, maybe i'm wrong about what that hole is for, but the only alternative is another pointless cave.

#19 Fyxe

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Posted 18 June 2005 - 07:35 PM

Yay for pointless caves.

Maybe it originally meant something, they changed things around, and it got left there and they didn't bother to change it.

Or maybe you're right, but don't Bombchu blow up if they hit something anyway? So doesn't the timing make no difference if it's going to hit you?

#20 Kairu Hakubi

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Posted 20 June 2005 - 09:16 AM

It wouldn't if it did, but what it did was explode just BARELY low enough that the EDGE of the explosion hurt you, when you stood at the very edge of the pond and let the bombchu go immediately, perfectly along the arrow. believe me, i used to spend hours messing with zelda 5, because back then i didn't understand that games weren't literally full of secrets.

#21 Fyxe

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Posted 20 June 2005 - 11:28 AM

Don't tell me, you got suckered by all the Triforce rumours, eh?

#22 Showsni

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Posted 20 June 2005 - 03:00 PM

I spent hours on triforce rumours...

#23 Kairu Hakubi

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Posted 21 June 2005 - 09:09 AM

I only got suckered because of the fact that when the game first came out, footage of link with the triforce from the beta was still in the commercial. :P it fooled me because i tend to believe what i see with my own eyes.




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