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Your toughest Zelda boss


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#1 Wolf O'Donnell

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Posted 27 May 2010 - 02:56 PM

I just thought I'd ask around and see what's the toughest Zelda boss you ever fought. And why, of course.

Now, I'm anticipating a lot of people will mention AoL bosses. So I'm going to actually pre-empt those claims and say that if you must name an AoL boss, you must then name a non-AoL boss. Otherwise, this thread might just turn into a discussion about AoL.

Mine? I'm not entirely sure right now, but I have had a few difficulties with Majora. Without the Fierce Deity Mask, of course.

#2 Emiko

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Posted 27 May 2010 - 05:50 PM

That turtle boss thing..in LttP..you know the last boss before you go to fight Ganon and that wizard guy.

other then that..I would say the fish in the water temple in TP. I actually had to fight him twice cause Aydin fell asleep the first time I fought him and was mad cause he didn't see Link beat the giant fish...

the only reason I say he is hard is because when he is swimming around you have to hook shot onto his head..and it was a pain to do that when he is trying to eat you.

#3 Average Gamer

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Posted 27 May 2010 - 07:15 PM

That turtle boss thing..in LttP..you know the last boss before you go to fight Ganon and that wizard guy.


The boss of Turtle Rock is named Trinexx. Hope that helps.

I kind of have three answers, due in part to how I was introduced to Zelda and my age.

First was Ganondorf from OoT. I had rented the game due to Super Smash Bros. and I had absolutely no idea of what I was supposed to do in general. All I knew was that there was some buff wizard (the first one I had ever seen) atop a tower in the middle of nowhere who could fly on his own (again, something I considered unique for sorcerers) and had an earth-shattering punch that would fit nicely in DBZ. I knew nothing about energy tennis and honestly thought that striking the lightning ball would just make the electricity flow up the sword. I remember resorting to trying to burn his cape off so he couldn't block with it, only to be pissed when the cloth wouldn't burn.

After renting the game a few more times, going online to read up on some stuff, and finally purchasing OoT with two different strategy guides, I had improved astronomically and Ganondorf never gave me such trouble again. His phantom, however, was a different story. For some reason I thought that I had to stand in the center of the arena to shoot Phantom Ganon (possibly because I could easily turn to see each portrait from there) and I kept getting zapped. A few game overs later, I had begun the energy tennis phase. Unfortunately, the increasing speed of the blasts and the fact that Phantom Ganon was quite good at deflecting the blasts complicated this as well. I think I had one or two more game overs before finally prevailing. I imagine that it may have been three if he utilized his spear dive attack, but I may not be giving my younger self enough credit.

Recently, the boss I struggled with the most overall was Vitreous from ALttP. I only had the basic Master Sword at the time, and it seemed as though the eyes actually tried to surround Link and simply would not retreat. An eye would get around or through Link's defenses even when I mashed the B button, and the lightning didn't help either. Heck, it almost felt as if Vitreous could actually aim its lightning that one time, striking me wherever I went. Once, and I kid you not, the lightning bolts hugged the entire left wall, frying Link and making the strategy that worked so well against Agahnim appear useless. I lost three fairies in that fight, and I only won with about 8 of my 17 hearts left.

Edited by Average Gamer, 27 May 2010 - 07:16 PM.


#4 JRPomazon

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Posted 27 May 2010 - 09:28 PM

The hardest boss I can remember fighting was either Phantom Ganon or Mothula (moving floors suck).

#5 SL the Pyro

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Posted 27 May 2010 - 09:37 PM

Helmasaur King -- ALttP -- gave me nightmares as a child. ;_;

#6 Nevermind

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Posted 27 May 2010 - 09:42 PM

Gyorg from MM. That friggen fish. The first time I fought him (which was just recently on my Wii VC collection >.>) I was f'd in the a. I went back full of bottled fairies and ended up using two of them (I'm not overly efficient with Link's Zora form).

#7 Fin

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Posted 27 May 2010 - 10:48 PM

Blind. I will always hate that bastard.

#8 wisp

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Posted 27 May 2010 - 11:02 PM

Blind is much harder than he seems like he should be. XD

Still though, I think I have to agree with Mitch and say Gyorg. I always struggled with that one quite a bit.

I reserve the right to change my mind after I think some more on the subject. :P

#9 Fin

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Posted 28 May 2010 - 12:44 AM

I reserve the right to change my mind after I think some more on the subject. :P


I also. I only thought of Blind because we were talking about that the other day. :P

#10 ganonlord6000

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Posted 28 May 2010 - 11:25 AM

Majora's Mask without the Fierce Deity's Mask for one. When I managed to get MM for the VC, I made sure I got that mask so I wouldn't have to go through that again. Helmsaur King is also pretty hard if you try to use the hammer. I learned that the hard way. And I don't know why, but when I first played through OOT about 4 years ago (when I first got into Zelda) I had a bit of trouble with Phantom Ganon as well as Ganon. I kept dying. Onox in OOS is also pretty hard. I had a lot of trouble trying to hit that jewel on his head in the second form!!! Then again, I played it as a non-linked game. The older games definitely seem to have harder bosses. The only post TWW game that even has hard bosses is ST, and those guys aren't nearly as hard as any boss from AOL. The next entry should be harder than the last few games.

Edited by ganonlord6000, 28 May 2010 - 11:28 AM.


#11 Wolf O'Donnell

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Posted 28 May 2010 - 02:42 PM

Oh yeah, Blind was a bugger to beat.

#12 Showsni

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Posted 30 May 2010 - 11:23 AM

Dang Gyorg. He's the one that really stands out in my mind, anyway. I'm sure I've had difficulties with AoL and ALttP bosses, but they don't stand out in my memory as much as that stupid fish.

#13 Twinrova

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Posted 30 May 2010 - 12:59 PM

I'm not sure which was the toughest one for me, but I am the only one who didn't have much of a problem with Gyorg..? All you had to do was get in the water and shock him, right? o.o I don't remember him being all that hard.. But I haven't played that part of MM in years so idk. :S

#14 Wolf O'Donnell

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Posted 30 May 2010 - 02:38 PM

I don't remember him being that hard, either. Although, I guess he would have been hard if you were trying to beat him within a set time.

#15 Crimson Lego

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Posted 30 May 2010 - 06:00 PM

Morpha in OoT was annoying as hell to me. The first stage of Morpheel (TP) where you had to use the Clawshot to grab the eye out of the tentacle was annoying; the L/Z-Target always kept switching automatically to the nearest Water Bomb. <_<

#16 Inukensha

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Posted 31 May 2010 - 12:24 AM

So i got back into playing Legend Of Zelda: Ocarina Of Time and i'm almost beaten the game (just have to kill Ganon) but so far I think the Twinrovas was the hardest for me so far. Working my way to MM though so ill give updates :P

#17 Showsni

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Posted 01 June 2010 - 02:06 PM

I'm not sure which was the toughest one for me, but I am the only one who didn't have much of a problem with Gyorg..? All you had to do was get in the water and shock him, right? o.o I don't remember him being all that hard.. But I haven't played that part of MM in years so idk. :S


He jumps over the platform, you shoot your arm fins at him (you can use arrows, but then you use up ammo, so I don't), then if you hit he swims down to the bottom. You dive in after him and do a shock when you get close enough, then quickly swim away and try to jump back on the platform. You aim poorly, land back in the water, he chases after you and grabs you. Repeat.


#18 Twinrova

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Posted 01 June 2010 - 03:26 PM


I'm not sure which was the toughest one for me, but I am the only one who didn't have much of a problem with Gyorg..? All you had to do was get in the water and shock him, right? o.o I don't remember him being all that hard.. But I haven't played that part of MM in years so idk. :S


He jumps over the platform, you shoot your arm fins at him (you can use arrows, but then you use up ammo, so I don't), then if you hit he swims down to the bottom. You dive in after him and do a shock when you get close enough, then quickly swim away and try to jump back on the platform. You aim poorly, land back in the water, he chases after you and grabs you. Repeat.


Ohhh yeah I remember now. Yeah I don't remember that being all that hard. o.o

#19 Kwicky Koala

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Posted 01 June 2010 - 03:30 PM

I lost to Gyorg first time, probably because the guidebook told me he was so hard I panicked. Later times I never had much of a problem with him, but he's harder than the fish boss from Link's Awakening, that's for sure.

#20 Nevermind

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Posted 01 June 2010 - 07:46 PM

I'd be fine with Gyorg if I could consistently penguin-launch onto the platform but I can rarely pull that one off. Instead, Link just gets frequent concussions and becomes another shark attack victim.


Showsni, unless you're trigger-happy, it takes like ten arrows in the end, you tightarse. XD

#21 SL the Pyro

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Posted 01 June 2010 - 08:36 PM

Gyorg wasn't all that hard for me either. I'm actually proficient at swimming with Zora Link, so I just beat the damn thing to death with the energy shield. I don't think I even used anything else (maybe I did if it was required though, my memory is mush).

#22 Average Gamer

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Posted 01 June 2010 - 10:20 PM

I'm also a member of the "Gyorg Wasn't Very Difficult" crowd. Really, the camera angles made things difficult more than anything else, and once in a while your arrows would get stuck in the edge of the platform. Gyorg didn't provide any real challenge itself, and it's arena wasn't much of a hassle either.

There is, however, one part of that battle which I believe is total bullshit. After Gyorg creates its mini-Gyorg minions, you're teleported right in front of Gyorg's face, dead in the water on the surface. It is almost impossible to speed back to the platform and execute the necessary dolphin jump to get back on, as Gyorg immediately charges you. In other words, Nintendo throws it a free hit. On the other hand though, it sometimes makes me wonder if Nintendo felt that Gyorg needed that situation as it wasn't competent enough on its own. If so, I (and from the looks of it, many others) disagree with the idea that Gyorg was too easy.

#23 ganonlord6000

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Posted 03 June 2010 - 11:14 AM

I'm also a member of the "Gyorg Wasn't Very Difficult" crowd. Really, the camera angles made things difficult more than anything else, and once in a while your arrows would get stuck in the edge of the platform. Gyorg didn't provide any real challenge itself, and it's arena wasn't much of a hassle either.

There is, however, one part of that battle which I believe is total bullshit. After Gyorg creates its mini-Gyorg minions, you're teleported right in front of Gyorg's face, dead in the water on the surface. It is almost impossible to speed back to the platform and execute the necessary dolphin jump to get back on, as Gyorg immediately charges you. In other words, Nintendo throws it a free hit. On the other hand though, it sometimes makes me wonder if Nintendo felt that Gyorg needed that situation as it wasn't competent enough on its own. If so, I (and from the looks of it, many others) disagree with the idea that Gyorg was too easy.



Gyorg wasn't that hard. He was pretty annoying, actually. Even though I did go through a few faries trying to beat him. Hard is trying to beat MM without the fierce deity's mask.

#24 Fin

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Posted 03 June 2010 - 01:24 PM

Really? I found the mask's various forms a lot easier than Gyorg. Just use Zora Link on Mask, Goron on Incarnation, and Zora again on Wrath.

#25 Average Gamer

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Posted 03 June 2010 - 06:30 PM

While the titular mask was certainly a challenging boss, I really didn't find it to be that difficult. It's hardly aggressive before it uses the fire ray, and the boss masks aren't much of a hindrance. Incarnation hardly attacks you and sometimes even walks into quick spins, and Deku Link is also effective against it. While Wrath is definitely nimble and aggressive, most of its attacks can still be blocked and Link's temporary invincibility prevents Wrath from truly stacking hits.

In fact, I avoid using the Fierce Deity Mask in that battle. I find that the mask makes things too easy and isn't flashy enough to warrant repeated uses after first obtaining it.

#26 Showsni

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Posted 04 June 2010 - 12:33 PM

Showsni, unless you're trigger-happy, it takes like ten arrows in the end, you tightarse. XD


I hate ever using arrows or bombs. Or anything that could potentially run out. It just feels like a waste. I mean, if I'm playing Baldur's Gate or something I'll end up with my inventory chock full of wands and potions because I never want to use them up. So I never use them at all.

Majora's Mask wasn't too hard without the FDM. With the FDM he's just a cakewalk. On my first playthrough I got every single mask in the game before going to face Majora's Mask, but then I ran out of Bombchus in one of the Hide and Seek dungeons so I was forced to fight it without the Fierce Deity's Mask...


#27 Rexan

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Posted 07 June 2010 - 01:47 PM


Showsni, unless you're trigger-happy, it takes like ten arrows in the end, you tightarse. XD


I hate ever using arrows or bombs. Or anything that could potentially run out. It just feels like a waste. I mean, if I'm playing Baldur's Gate or something I'll end up with my inventory chock full of wands and potions because I never want to use them up. So I never use them at all.

Majora's Mask wasn't too hard without the FDM. With the FDM he's just a cakewalk. On my first playthrough I got every single mask in the game before going to face Majora's Mask, but then I ran out of Bombchus in one of the Hide and Seek dungeons so I was forced to fight it without the Fierce Deity's Mask...


That exact same thing happened to me and Ikiosho. And we were pissed. So we quit, and waited till we had more bombchus, then did it ALL over again. Lol.

I think my toughest boss would have to be...GOHMA! :D

No. Um, probably The turtle rock boss from ALttP. Idk why, but i could just never hit it. Then i always died, and got angry. It was a vicious cycle.

Edited by Rexan, 07 June 2010 - 01:48 PM.


#28 Fin

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Posted 07 June 2010 - 05:50 PM

I hate ever using arrows or bombs. Or anything that could potentially run out. It just feels like a waste. I mean, if I'm playing Baldur's Gate or something I'll end up with my inventory chock full of wands and potions because I never want to use them up. So I never use them at all.


I've got the same kind of OCD, though I somehow manage to curb it when I play first-person shooters.

#29 Showsni

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Posted 07 June 2010 - 07:54 PM

Why would anyone use a limited ammo shotgun when you've got an infinite ammo pistol? Sure, it takes a bit longer to kill anything, but...

#30 Fin

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Posted 07 June 2010 - 07:58 PM

Try taking on a strider with a crowbar and ask me again. ;)




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