I finished it today. This has to be the Zelda game I am the most mixed on. Up until you walk into the Water Temple, the game was butt. Super linear, tons of interruptions, tears of light quests, wolf-lock. The Lakebed Temple really kicked up the dungeon design a notch, and there was a really good streak of dungeons for the rest of the game. Dungeons are certainly the strength of the game. Bosses have cool designs and are fun to fight, but they are so damn easy that they were unimpressive the second time around.
But the real sin of this game is the exploration. The world is so segmented that it's a chore to explore. I still loved unlocking and exploring the caves, but too many big chests contained rupees or stamps. If you give me an exciting-looking chest, I want an exciting prize! Heart pieces or dungeon items only. Even heart pieces are devalued by requiring five per heart container. Let me see a small chest and decide for myself if it's worth my time.
I also relived my single greatest Zelda-related disappointment in this one. The Owl Statues.
So for a Zelda veteran, you look around the world and see obvious locks. Hookshot targets, arrow-actived switches, bombable walls. You explore the world and take note of where you need to come back when you get the item you know you'll need. So then Twilight Princess comes along and you see...owl statues. Owl statues? You don't know what to do with an owl statue. You don't know what item will unlock them. So after every dungeon, you go back to the owl statue and tried to to interact with it with your new item. Finally, you find the Dominion Rod! A new item that lets you interact with statues. Those owls are about to get moving!
And then...it doesn't work in the future. You can't go after those owl statues just yet. But you power through, complete a boring side quest, and get your Dominion Rod back!
And all the owl statues are marked on your map.
And the reward for using them is a plot coupon to open the next dungeon.
And the game never makes you equip the Dominion Rod ever again.
It was such a let down, and 10 years was long enough for me to forget the disappointment and get let down all over again.
And then they made Skyward Sword, where the whole game is owl statues, doubling down on all the flaws of Twilight Princess and making the worst 3D Zelda, hopefully of all time.
Edited by SteveT, 31 July 2016 - 03:55 PM.