Posted 30 December 2011 - 01:33 PM
Where do we go from now? Um, possibly, just enjoy the games as they come out? And if we insist on trying to make some sense of the timeline, then all we have to do is wait for them to add more games. Eventually, they'll muck the timeline up and then it'll be arguing over which games fit where in the new continuum.
Timeline theorising has always been about individual interpretation, regardless of whether an official timeline existed or not. Let's say no one ever released this timeline in this artbook, what then? Well, you would have argued forever over your own individual interpretations and it would always have been individual interpretations. One of you might have accidentally hit upon the official timeline version, but so what? Without actually knowing, other people would have dismissed your correct timeline as an individual's interpretation.
And for those of you who complain about how the developer's don't care about the story... Of course they never did. If they had, they wouldn't have created so many games where the essential story is so intensely similar.
Minish Cap, A Link to the Past, Ocarina of Time, The Wind Waker, Twilight Princess, all featured a story where the basic premise is... collect X MacGuffins to find/fix a mystical sword with which to defeat an evil villain. Minish Cap, Twilight Princess, Ocarina of Time and A Link to the Past all feature a villain that has taken over Hyrule. The basic storyline varies very little to the extent that some critics have basically said that Nintendo are basically re-releasing the same game over and over again but with very small tweaks. This is very evident with A Link to the Past and Ocarina of Time, with the latter resembling a 3D version of the former, with the only major difference being that there's fewer bosses and there's no Agahnim/Ganon twist.
I'd say learn to live with it. Certainly, this triumvirate irons out the technology issue that I mentioned some years past and the fact that the same thing kept happening to Hyrule without anyone learning anything.