
Skyward Sword Soundtrack
#1
Posted 25 November 2011 - 05:05 PM
So, finally I pose this question: Anybody know where can I buy the soundtrack to the game? No, not the bonus disk that comes with the game- I want to find somewhere that has the whole dang soundtrack, to Skyward Sword specifially. I can't find it anywhere (whenever you search "skyward sword + soundtrack" you get "game with bonus disk included!" of course.) Anyone know where to look for the actual soundtrack? T'anks.
#2
Posted 25 November 2011 - 05:21 PM
#3
Posted 25 November 2011 - 05:37 PM
You can probably download copies of the soundtrack off Youtube; easy and free.
#4
Posted 25 November 2011 - 05:44 PM
#5
Posted 25 November 2011 - 06:11 PM
#6
Posted 25 November 2011 - 08:30 PM
and regarding youtube downloading - not only is that very difficult, but those are probably poor quality and of questionable legality. If you can convince me otherwise, cool.
#7
Posted 25 November 2011 - 09:06 PM
Edited by Leo Crimson, 25 November 2011 - 09:09 PM.
#8
Posted 26 November 2011 - 05:50 AM
#9
Posted 26 November 2011 - 08:07 AM
#10
Posted 27 November 2011 - 08:53 AM
That's probably as it should be; they have had much longer exposure to an audience.
Yes, but what about the other ones like Twilight Princess? I don't remember a single song from that one or from any of the DS games.
#11
Posted 27 November 2011 - 01:05 PM
#12
Posted 27 November 2011 - 01:18 PM
That's probably as it should be; they have had much longer exposure to an audience.
Yes, but what about the other ones like Twilight Princess? I don't remember a single song from that one or from any of the DS games.
Well, there were one or two that were somewhat popular.
I personally liked this one a lot too.
#13
Posted 27 November 2011 - 01:41 PM
#14
Posted 27 November 2011 - 05:10 PM
I personally don't think anything in Zelda captures a mood better than the Lanayru (past) theme. Desert flutes make it seem ancient, but the industrial percussion drives home the fact that what was ancient was vibrant and very much more technologically advanced than what Hyrule will ever be again. It what a Zelda tune does best, and re-enforces the gameplay when you activate a time-shift from the tune that lacks that percussion.
The gate of time is simply beautiful independent of any gameplay elements.
As for unmemorable handheld tracks. Indeed, PH had nothing going for it. Spirit Tracks had this which goes with the series' most jauntiest.
Edited by BenKelly, 27 November 2011 - 05:11 PM.
#15
Posted 28 November 2011 - 10:28 AM
As for me, I myself haven't played Skyward Sword, because my husband has dropped his game of Dark Souls for it. He thought he was just going to check out the opening bits and get back to gritty realism, but no, he (and I) are still floating in gorgeous water colors.
We often sit on the couch together and he plays a game on the t.v. and I read or play the D.S., often with the sound still on. And Zelda is usually not compelling enough for a watcher to get me to watch everything he's up to. But this? We have a decent+ sound system on both the t.v. and my computer. I had played the soundtrack disc on my computer and thought it was delicious, but it's a live performance, of course it's nice!
Then we turned on the game. It is, hands down, the best music I've heard in a video game (and frankly, a movie as well) in years. The mastering is spot-on, the compositions are glorious, and it all fits so well with what is on screen. It is like crack for my ears. They've given new life to the older compositions that punctuate the new. They aren't simply the same pieces, because they've got flourishes and fantasias added in. I listen to music constantly, and I'm as likely to listen to Person 4's OST as I am my cds of Sir George Solti conducting the Chicago Symphony in Handel's Messiah. I seriously cannot do much else but listen to this music when my husband is playing.
I hope they someday release a full album of the soundtrack. Ripping methods don't generally do justice to orchestrations, so a spot of piracy isn't even a consideration for me here. I always find it frustrating how hard it is to get OSTs in the U.S.
#16
Posted 28 November 2011 - 01:12 PM
Whereas I am able to whistle Dragon Roost Island for example despite not playing Wind Waker for 5 or more years.
#17
Posted 28 November 2011 - 07:04 PM
There are two types of game soundtracks:
- Type A is made up of catchy earworm songs that get stuck in your head forever and sound good on their own.
- Type B is made up of tracks that suit the mood perfectly, but aren't necessarily considered "catchy" without you knowing where and why they play in the game. More ambient than anything else.
Something like Ocarina of Time is definitely in the Type A category. I think the more you move into orchestral music, the further you get into Type B territory. Old school gaming music had to "pop" in a certain way since there was only so many things you could do with old music chips - so you had to find earworm beats to make the most of it. There's a lot of Type A soundtracks with older games.
With orchestral pieces, you can make it beautiful and complex, with many layers to a song, but you can also lose that "distinct" feeling. Orchestral music doesn't automatically dump something into the Type B category, since there are plenty of catchy tracks that feature full orchestras, but just as a generality. Skyward Sword might be in Type B category. I can kinda tell that various songs would be ideal for certain settings, but don't stand out without that reference.
So, no, I don't find it catchy and wouldn't put it even halfway up my "favorite game soundtracks" list when listened to without context, but so long as it suits the mood of the game, it works.
#18
Posted 29 November 2011 - 02:52 PM
#19
Posted 29 November 2011 - 03:36 PM
#20
Posted 29 November 2011 - 05:07 PM
Yes, but surely you can make orchestral pieces that are catch as well or at least one that has catchy bits?
Well, yes, thus why I said this. XD
Orchestral music doesn't automatically dump something into the Type B category, since there are plenty of catchy tracks that feature full orchestras, but just as a generality.
I think Super Mario Galaxy, despite being a less "epic" game than Skyward Sword, actually had a more powerful and catchier orchestral soundtrack. Shadow of the Colossus has some incredibly striking tracks. Ace Combat has always had very pretty main themes. A lot of Skyrim's music is ambient, but the main theme and its in-game offshoots inspire feelings of "RAAAAAAAAAAAAH!" and can get stuck in your head pretty easy. Mass Effect and Deus Ex have both catchy tracks and ambient ones. So yes, catchy/striking full-score music is out there. Skyward Sword sounds pretty subdued compared with a lot of other OSTs.
But, in fairness, I also thought a lot of tracks from the Metroid games were also unimpressive on their own, but they suit the mood perfectly while playing.
#21
Posted 30 November 2011 - 10:11 PM
(Probably not spoilers at all, but just in case...)
As for the other games, I'd agree that Spirit Tracks has an awesome main theme. Certainly very memorable. And is it odd that every time I hear the Fairy Fountain music now I start humming the Four Swords Adventures version?
#22
Posted 09 December 2011 - 01:52 AM
and

Also, Midna's Lament from Twilight Princess is definitely in my top five Zelda themes ever.
Edited by Reflectionist, 09 December 2011 - 01:54 AM.
#23
Posted 20 December 2011 - 08:46 PM
#24
Posted 21 December 2011 - 12:48 AM