
Once a colony of the Lost Woods upon the continent of Norrendir, Baumstadt became independent in its own right after the Cataclysm wiped out its domain. Soon after news came of the Woods’ destruction, the inhabitants built a new country around their home: it was called Alpenland. Followed quickly by the rise of Rhonos, a former Ikana colony based on Norrendir, Alpenland quickly began expanding out and increasing its population. Many who visited or studied the country predicted it to be advancing at a fast pace and on the path to become a new world power in place of the Alliance or former Verdenien domains. Unlike the Woods, Alpenland now had an actual government body in place to coordinate orders within the country.
Unfortunately, it was not without problems or opponents. To the north of Alpenland, the majority of the surviving Forsaken Fortress pirates had gathered together to form the Amalthea Confederation, a rather informal group of islands that were not united in the sense of the word. Unfortunately, forming a united front was one of their priorities if the Confederation would be attacked in anyway; this was a large problem for Baumstadt’s government. To the south of the country, New Teyrnon and its country Rhonos Island had also begun to build up their military in the aftermath of the Cataclysm, as well form an independent government. Similarly to the Amalthea Islands, Rhonos’ cities were not truly united in a tight fashion.
Even further south of Norrendir and its newly established nations was the Komitaa continent, the central landmass of the world. On the western coast of Komitaa was Andiel, the last remnants of the Legends Alliance. Though it was a still a small colony in physical and militaristic terms, the Andielians possessed what was left of Emperor Khuffie’s supreme navy, allowing them to fight the seas much more easily. The government situation was also extremely stable within the country, considering that it followed about the same structure as it had on Verden. East of Andiel was both Vildmark and Virrat, two extremely advanced nations with technology way beyond what the other nations in the world had. At civil war with each other, Vildmark and Virrat signed peace treaties with Koridai and Calatia, respectively, hoping to gain something out of the alliance.
As he sat upon the railing of the Sacred Grove watching the coast of Norrendir come closer and closer, the dwarf inhaled another batch of smoke from his pipe, lowering it from his mouth after a moment. Blowing out the flame, he placed it back in his pocket and dismounted the railing, making his way towards the upper deck of the vessel. 15 minutes until we hit shore. Nearby, several of the crew members were manning the weapons they had, readying their own equipment in case of an ambush or battle, or enjoying the scene in their sight. More than a few of the sailors were below deck, trying to get a few hours sleep before the mission they had been assigned. They’re going to need it, grimaced the dwarf. This looks like it’s going to be a challenge.
Taking out his pipe and relighting it, General Leo Crimson breathed in the smoke, lowering the tube from his mouth a moment later. Finally guaranteed a week of peace after the battle against Lazu’s avatars, he learned from sources overseas that the former Lost Woods colony of Baumstadt was issuing a reward for those who would travel south and find out what happened to a group of soldiers on a mission, and to bring back what they had been sent out for. The offer was…enticing, thought Leo to himself. After realizing the men had been awaiting the delivery of confidential Alliance documents, the dwarf immediately put together a task force of Snakeheads, Huscarls, and other Calatian soldiers and headed south to a port. From there, they chartered a medium-sized vessel and sailed across the ocean; for the majority of the trip, they were in Koridaian territory, but Leo knew it was worth the risk. There’s got to be at least one scroll in there detailing weapons and other supplies we could use, he thought hopefully.
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As the ship slowed down and anchored in, Leo hefted up his own rifle and moved up to the plank being lowered down. Clambering onto the makeshift bridge, he walked past the Baumstadtian guards and made his way towards the main port; 15 Calatian soldiers followed him, with 8 remaining behind to man the ship. Not making eye contact with any of the city’s port guards, Leo shouldered his rifle and gazed upon what had once been a Woods colony, and was now an ever growing country known as Alpenland. So many things have changed in the past 2 years, he reflected. Truthfully, the dwarf knew he would give up almost anything to be back living in Alsvard peacefully as an average citizen of the Lost Woods. For now, he would have to deal with it on his own and/or with the help of those around him.
Soon reaching what appeared to be the main square of the village, Leo turned to address the Calatians. “I need 6 people to tag along,” he ordered. “The rest of you split up and meet here again in 2 hours.” The dwarf fell silent and waited for said six men to, hopefully, speak up and risk their lives.