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Chances of a deep, engaging storyline?


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#1 Wolf O'Donnell

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Posted 12 June 2010 - 04:09 AM

What do you think the chances are that a new Legend of Zelda game will have a deep engaging storyline, filled with twists and turns? Possibly even a Well Intentioned Extremist or an Anti-Villain, as the main bad guy.

#2 SnowsilverKat

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Posted 12 June 2010 - 06:54 AM

Hate to be the pessimist, but no chance at all. This is Nintendo, they go for gameplay first and storyline second. It's going to be the same rehash we've gotten used to. Will it be a bad game? No, the gameplay will be stellar as always, but the story isn't going to change.

This is my defense, because if I'm right I'm not disappointed, and if I'm wrong, I'm pleasantly surprised.

#3 Sir Turtlelot

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Posted 12 June 2010 - 10:53 AM

I think that I would like a game like this. It would add more than the basic good vs evil story that has always been the story.

However, I do have to agree with SnowsilverKat, in that the chances of something like this are somewhat slim. Still though, it would pretty awesome.

#4 Egann

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Posted 12 June 2010 - 05:26 PM

What do you think the chances are that a new Legend of Zelda game will have a deep engaging storyline, filled with twists and turns? Possibly even a Well Intentioned Extremist or an Anti-Villain, as the main bad guy.


Approximately 2.3 in 100,000.


The Zelda series badly needs a core-revamping. Twilight Princess was good, but it was basically an encore for Ocarina of Time. Nostalgia was the whole appeal for the older audience, but that said, it demonstrates conclusively the possibility for change. Personally, I'd love to see the Hyrule Resistance play a major role in future games, rather than just having a cameo like it did.

Zelda is a good-vs-evil series, and I don't see that changing. Any villain who doesn't KNOW their evil won't last in the series. Hence MAJORA WAS TOTALLY THE MOST BADASS BOSS EVAH, and, oh, there was that speech Ganon made at the end of TWW no one seems to ever talk about. More fully developed bad characters, more characters period, and a plot less about collecting magic rocks. Nintendo is MOVING in this direction; you can see it if you look closely at the games since OoT -the flagship games, at least. MM was a shell to float the idea of fuller-plot stories past players, and it worked. TWW and TP were both set to move players' expectations towards this, but slowly. Will we get a great game with all these with the next? Probably not. But Nintendo is deliberately moving things in that direction; I bet the next few games we'll see will continue the MM, TWW, and TP trend, even if it won't be there, yet.

#5 SOAP

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Posted 12 June 2010 - 11:39 PM

I'd say no, unless they intentionally made this game a complete stand alone with no knowlege of past games necessary to understand the plot.

I'd like Ganondorf to be potrayed more like he was in TWW if he's in it. I like that Ganon. He was more relatable and human in that game though still clearly evil.

#6 Person

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Posted 13 June 2010 - 11:09 PM

I'd like to see Ganon before he found out about the Triforce. We get a bit of it in OoT and TWW, but I kind of miss the situation we got in the ALttP backstory where he just happened upon it instead of scouring the countryside for it. He could have used the Triforce to better the lives of his people like he said he wanted to in TWW, but his envy and ambition drove him to misuse it. Either that or the speech from TWW is just Ganon trying to find some way to justify his own actions to himself and it was never his real motivation.

#7 Average Gamer

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Posted 15 June 2010 - 01:08 AM

Either that or the speech from TWW is just Ganon trying to find some way to justify his own actions to himself and it was never his real motivation.


Alternatively, that speech may have been meant to indicate how time can eventually become clouded and distorted. Ganondorf certainly didn't give a damn about anyone at any point in OoT, and he thoroughly ruined Hyrule. He's also entirely self-absorbed in TP, and in those games his goal is to conquer the world, not Hyrule.

#8 ganonlord6000

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Posted 15 June 2010 - 01:30 PM

Either that or the speech from TWW is just Ganon trying to find some way to justify his own actions to himself and it was never his real motivation.


Alternatively, that speech may have been meant to indicate how time can eventually become clouded and distorted. Ganondorf certainly didn't give a damn about anyone at any point in OoT, and he thoroughly ruined Hyrule. He's also entirely self-absorbed in TP, and in those games his goal is to conquer the world, not Hyrule.


He always wanted the whole world.

#9 Average Gamer

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Posted 15 June 2010 - 09:37 PM

He always wanted the whole world.


However, he only wishes for Hyrule in TWW. That's what I meant; he seems to have lost track of his goal.

#10 Jezzer

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Posted 19 June 2010 - 09:21 PM

It is still possible...not guaranteed but possible.




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