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Squall Leonhart


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#1 DarkJuno

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Posted 16 December 2006 - 11:10 PM

-bites tounge to keep from blabbering on in the bio-

Name: Squall Leonhart
Original: No
Origin: Final Fantasy VIII

Strengths: As a SeeD, Squall is the epitome of perfection when it comes to combat, both armed and unarmed, as well as being highly skilled in actions required of mercenaries. This ranges from covert, stealth operations that may require a disquise, to pure, brute force in fighting, melee or not. While SeeD's are well versed in all styles of fighting, they tend to specifically focus on one form of combat to perfect - in Squall's case, it's his use of the dubiously designed Gunblade (two handed version, model Lionheart) that keeps him from being a Jack of All Trades and Master of None. Also an adept user of Para-magic, though he knows it's wiser for him to use physical attacks.

Weaknesses: Highly trained as he may be, Squall is only human, and as such, can only push himself to the limits of, at best, a highly conditioned human being. Certainly, this accounts for much, but in a world where anyone and everything crumbles before true magic, it's only helpful agaisnt fellow humans and some random beasts that lurk. It should be noted that without his Guardian Forces by his side, Squall - and everyone else whose not a sorceress - would fall prey easily to even the weakest magic attack. Squall also has a strange, blinded focus on protecting certain people - while he'd normally be fine in focusing on the mission no matter what, if one of these people - Rinoa, Ellone, and a couple others - are palced in danger, that immediately becomes the distracting focus.

While it's not a weakness, he also remains aloof and loner-esque, albeit tempered slightly due to the influence of Rinoa Heartilly and his friends, though you'd be hard pressed for him to admit that he thinks of people like Zell Dincht and Selphie Tillmit as friends. He's working on it though.

Bio: While a loner at heart, Squall's come a long way from when people first met him in his game of origin. An unwanted orphan who came to instead live, learn, and train at Balamb Garden from a young age, Squall grew up as a highly trained mercenary, a SeeD, working for any and all employers who can pay the price. Eventually, Squall and indeed, the whole world were sucked into the Second Sorceress War, and as such, his life would never be the same. After admitting to others - but mostly to himself - of his fear of abandoment, he was eventually able to grasp the extended hands of friendship around him, and with his new comrades and the love of his life, went on to defeat the evil from the future.

So now...Squall's Squall. He's still grumpy, aloof, easily annoyed, and a little prone to rolling his eyes at those around him, but even so, he still does exhibit at least an attempt to understand his friends and loved ones. Granted, it's a struggle that leads to much annoyance, but still, at least now he knows he's not alone.

#2 Delphi

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Posted 04 August 2007 - 09:14 PM

Good example of capture the personality and traits of an already established character. Approved.




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